Update 1.26 has arrived for Horizon Forbidden West, and listed below are the changes and bug fixes that came with this patch. Horizon Forbidden West is one of the best PlayStation-exclusive games, or it was. The game’s predecessor, Horizon Zero Dawn, released on PC. We expect the same for the new entry, and thus the updates arriving are also important for the fans expecting the game on PC. Here are the patch notes for Horizon Forbidden West update 1.26.
Horizon Forbidden West Update 1.26 Patch Notes Includes Bug Fixes
Main Quests
- Fixed an issue for Main Quest “Heaven and Earth” where if during “Fly to Starlight Rise” objective players fast travel to the Forbidden West and leave their flying mount downed there, upon returning to the Burning Shores overrides work incorrectly, blocking progression.
- Fixed an issue for Main Quest “Heaven and Earth” where Seyka could get stuck behind a door, blocking progression.
- Fixed an issue for Main Quest “Heaven and Earth” where entering the door code during “Search the Ruins for Londra and the Missing Quen” objective and then reloading from save would result in the quest being stuck on “Find the Door Code” objective while the door is already open, blocking progression.
- Fixed an issue for Main Quest “Heaven and Earth” where leaving the quest area and quick saving at a campfire could result in quest progression being blocked.
- Fixed an issue for Main Quest “Heaven and Earth” where under certain conditions creation of multiple autosaves could lead to progression being blocked.
- Fixed an issue for Main Quest “The Stars in Their Eyes” where reloading from save during “Scan the Device” objective would cause the objective to not display in the Quest Log nor as an in-game marker, possibly causing confusion and blocking progression.
Side Quests
- Fixed an issue for Side Quest “In His Wake” where fast traveling away during “Investigate the Skirmish Site” objective while callouts about Pirik’s note play could cause the objective to not update, blocking progression.
- Fixed an issue for Side Quest “A Friend in the Dark” where Gildun would not enter the elevator if players reach and use the valve wheel without going through the vent, potentially blocking progression.
- Fixed an issue for Side Quest “A Friend in the Dark” where Gildun would not enter the elevator if players push the first wagon halfway, leaving Gildun on the wagon, possibly blocking progression.
World Activities
- Fixed an issue for Cauldron “THETA” where the shield in the second puzzle room would reappear when players died three times after disabling it, blocking progression.
- Fixed an issue for “Aerial Capture: East” where a “Pangea Figurines” callout would interrupt the audio log, after which it would not play again.
Photo mode
- Fixed an issue for Photo Mode where under certain conditions the lighting would flicker while maneuvering the camera close to water level.
Other
- Increased the spawn rate of salmon in the Forbidden West area.
- Fixed multiple issues where players could get stuck in assets and/or geometry or fall out of the world.
- Fixed an issue where players were not able to travel with a flying mount between the Burning Shores and the Forbidden West at specific sections of the border.
Although the game is also available on PS4, this update only applies to PS5. That’s probably because those bugs only exist on the PS5 and the PS5-exclusive Burning Shores DLC. In conclusion, we’re glad to see these bug fixes and they will surely help improve the game’s stability.
Horizon Forbidden West is available on PS4 and PS5. For more information regarding this patch, please visit the official Horizon Forbidden West site.