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Today, Imagine Earth developers Serious Bros added a new update, and we have the full list of adjustments here. In today’s update, Serious Bros introduced several aspects to make the game more interesting. Below are the official Patch Notes for Imagine Earth version 1.10 updates.
Imagine Earth Version 1.10 Updates Patch Notes
Fusion Power Plant
- Power plants of this class no longer consume lithium constantly. Only a certain amount is now needed to build them.
Forests are back in the Build Menu
- Combined the forest menu with the automatic forestation tool. Players can automatically see which appropriate forest is placed and the tree species’ individual values.
Upgrade for Thermo-Generator
- Upgraded the thermal generator to unlock via research as it plays a central role in colonizing and terraforming inhospitable planets.
Sounds and Ambience
- Added 14 new sounds to the game to make the game world more vibrant and atmospheric.
- Players will now hear an angry protesting crowd when riots occur in their districts and a siren when the probe comes to pacify the riot.
Title Screen
- Now the game starts with a beautiful day and shadows behind the mountains.
Performance Optimization
- Optimization of processes and graphics to provide a big performance increase on older systems.
- On current systems, it feels a lot more smooth now.
- This improvement is accompanied by a few new graphic options that allow players to adjust the quality of shadows, lights, clouds, meshes, and the planet shadier.
Achievements
- Serious Bros have significantly lowered the requirements for competitive achievements to 50, 100, and 200 victory points. As a result, players may simply have completed certain objectives the next time they restart the game.
- The “multitalented” achievement is working again.
Research Filters and Bonus
- Serious Bros have included an additional visualization for meta-research. To highlight the overarching benefits of having a fully completed research lane.
- With an improved filter in the research area, players can now see which researchable upgrades have certain positive effects even better.
Shop and Trade
- Merchants that are in the approach are now directly cancelable outside the ring. Especially useful if you didn’t call them at all or just miskicked.
- Merchants now always bring 20 items instead of just 12 when they arrive.
- To adapt to systems with smaller resolutions, the creators have made the icons of items in the trade panel more concise and recognizable.
- Traders now have more storage space to buy your goods.
- Resource usage info is now on the side outside the panel instead of underneath.
- Merchants now have a spaceship preview graphic that makes it a bit easier to distinguish them.
Crafting and Optimization
- Auto Crafting is now possible with the gamepad; players can see which items are available for selection by default.
- The creators also cleaned up a bit – line breaks when describing the essential victory points are reduced to the minimum in the Victory Panel.
- Crafting Panel no longer remembers which build category was previously selected, so players always see all options when they open it.
AI Learnings
- Also, the regularity and frankness with which they carelessly squandered their entire share packages seemed to us uneconomically unwise.
- Fixated the AI factions on capturing large temples, neglecting other goals and duties.
- In one of the last updates, we introduced whales as living creatures into the ecosystems. The AI considered them threatening and built noisy towers when they swam by, as it does against pirates or insects.
- AI corporations are now exploiting the ruins of temples to get valuable artifacts.
Serious vs. Sci-fi Mode
- Sci-Fi Game Mode, which includes all game features, is always default from now on.
- Display whether Serious Mode is enabled, which restricts the game to city building and climate change, in the top right corner of each game
- If players change the difficulty level in the game, they no longer have to reselect the game mode.
- A display of whether players have activated the additional help dialogs
- in the campaign instead of the serious mode
Interface Improvements
- Display and alignment factions in-game setup have become fancier.
- When looting temples now, players also get a warning if the warehouse is full, namely why looting artifacts was sometimes prevented in an unexplained way.
- On-screen keyboard optimized for PC with the gamepad.
- Optimized tutorial and story on Planet Tuto.
- Delete mode for the game and save states made it nicer.
- Laser and pulse animations optimized.
- Unclear explanation of how to store goods
World Improvements
- Space Pirates, Natives, Illuminati, Xrathul, Midrash Burrowers, and Assimilators have one thing in common. They will talk to players again in endless and competitive games. We’ve written them an extensive set of greetings, some of which respond to diplomatic mood and their actions.
- [In the World Congress, the factions now vote in a jumbled fashion with sound, making it much livelier.
- [Extraterrestrial threats no longer work when the planetary shield is activated. Because then players would just waste asteroids and pirates.
- We have reduced the basic ground pollution of nuclear power plants.
- Players can now relocate the NPC tribes on Rounos after mission completion.
- Leen flies away on Roans and Bora when the planetary shield disappears.
- On Omicron Persia in the Bonus Galaxy, mission objectives could fail due to other circumstances.
Bug Hunts
The glitch of the month
- In the building list, players clicked through to the planet behind it.
- Displayed a large radius of the energy shield of cities
- The shield helps against tornadoes. It reduces destruction by disasters, sabotages, and invaders to 5%.
- Fixed incorrect voice output when explaining research in the tutorial.
- After completing Mission or Weekly Challenges, opponents will rave about their successes again.
- Sometimes mission objectives hung out of the bottom right of the screen.
- Editor crashes when removing all buildings on a planet.
- Display of effects on buildings made whole again.
- Licensing button with the gamepad is above the other buttons again.
- The on-screen keyboard display with the gamepad in the PC version is no longer buggy.
Imagine Earth is available for PlayStation 5, PlayStation 4, Xbox One, Microsoft Windows, Xbox Series X, and Series S. Visit the Steam Page for more updates on the game, including Imagine Earth Version 1.10 updates Patch Notes.