In true Monster Hunter tradition, Monster Hunter Wilds is monstrously demanding. Just like its predecessor, Monster Hunter Worlds, the sequel is looking to push the boundaries of gaming hardware. PC gamers are learning this the hard way with one of them even sharing a benchmark result for Monster Hunter Wilds that resulted in single-digit framerate even with an RTX 3050 Ti.
The unfortunate benchmark result came from aspiring Monster Hunter Wilds player, u/vitamin_asspirin. The Reddit user and Monster Hunter fan posted their benchmark result on Reddit, asking a question of whether their gaming setup is ‘ready’ for the Monster Hunter Wilds. The only problem is that the benchmark only showed a 3.68 FPS average, a far cry from the somewhat acceptable 30 FPS.
Granted, the aforementioned PC gamer is on a gaming laptop and those are significantly neutered to fit in a small form factor and for reduced power consumption. So even an RTX 3050 Ti laptop will struggle quite a lot for Monster Hunter Wilds.
Consequently, the other Monster Hunter fans answered u/vitamin_asspirin query with a resolute but humorous, “Ready for the grave.” Because there’s no way that Monster Hunter Wilds will be playable with such a setup, unless you’re fine interacting with a PowerPoint presentation.
Other more tech-savvy PC gamers pointed out that the benchmark results for an RTX 3050 Ti (even a laptop version) should be much higher and that something is likely hobbling u/vitamin_asspirin’s laptop. For reference, even a weaker GTX 1660 should’ve been able to put out at least 30 FPS on the lowest settings and in 1080p resolution, as per Monster Hunter Wilds‘ system requirements.
Not Exactly Unexpected for Monster Hunter Wilds
While getting three FPS on an acceptable gaming system is outrageous, it’s not entirely outside of expectations for Monster Hunter Wilds. The game, even prior to its release, has built up a reputation for having steep gaming hardware requirements.
Capcom even expects PC gamers to run Monster Hunter Wilds on PC using Nvidia’s Frame Generation tech, which uses AI to boost framerate using “fake” 3D imagery. Such a requirement has sparked a bit of a controversy in the PC gaming space.
However, Capcom reiterated that the final build will have better performance compared to the beta builds or the downloadable benchmarks. It remains to be seen just how much of an improvement will be present once Monster Hunter Wilds gets released on February 28. Still, potential players like u/vitamin_asspirin or those worried for their gaming hardware can expect the actual game to run better, based on Capcom’s promise.