Looking forward to Mass Effect: Andromeda? Well here is one familiar mechanic that you won’t find in the game. Mass Effect’s Renegade/ Paragon system is no more. As you made decisions within the original trilogy you would at times receive Renegade and Paragon dialogue, color coded by a red and blue font. These decisions would have an impact on your characters overall good or bad morality.
However, in a recent interview with the Official
Bioware has therefore decided to take up a more subtle approach for their next title. Deciding to instead opt for a disagreement/ agreement system. Where the player can choose to disagree or agree with another character in 4 different tones. Stating that they want the player to think about how their character feels in the immediate situation rather than making a rudimentary decision over whether they are good or bad. We’ve seen many games take a similar approach to storytelling in recent years. Horizon: Zero Dawn is utilizing the idea of decisions based on emotion, such as by having the choice between a hardened aggressive approach and a wise thoughtful approach.
Mass Effect: Andromeda is scheduled to release in spring of 2017 for Playstation 4,