New World Update 1.2.1 is now out in the wild. We’ve pulled together the full New World 1.2.1 patch notes on this page to save you some time and trouble.
As Amazon Game Studios explains, New World Update 1.2.1 aims to clean up lingering issues from the much heftier December Update. For example, it targets an issue that caused Azoth balances not to carry over after a spot of fast traveling or crafting. Additionally, New World Update 1.2.1 tries to impede the activity of ‘bad actors’ by reducing the daily character creation cap and reworking how restricted coin lockboxes are earned. Alongside, the update also resets the faction swap cool down to 60 days and fixes a few other minor issues linked to inventory stacking and completion of the Weavers Needed Town Project mission.
You can find the full New World 1.2.1 patch notes below for all the details.
New World Update 1.2.1 Patch Notes
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Restricted Coin Lockboxes earned from the Tree of Light to players level 15 and above to coincide with when Event Quests are enabled for players. This change was implemented to discourage bad actors from repeatedly creating new characters in an attempt to exploit the availability of coin.
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Reduced the amount of characters that can be created per day per account.
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Fixed an issue causing Azoth balances to not update after fast traveling or crafting. Azoth balances should now adjust to show the amount spent when traveling or crafting.
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Fixed an issue that caused potions to drop at multiple gear scores resulting in inventory stacking issues.
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To enable a level playing field for players, we reset the faction cooldown time for all players. Once players choose or change a faction the duration of the cooldown will be set to 60 days.
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Fixed an issue that occasionally caused the “Weavers Needed” Town Project mission for the Winter Convergence to not be completed if attempting to craft in Everfall.
Amazon Game Studios’ New World MMO is out now for PC.