Close Menu
  • Gaming
    • Game Guides
    • Codes
    • Game News
    • Game Previews
    • Game Reviews
    • Game Features
    • Game Lists
    • Platforms
      • Nintendo
      • PC
      • PlayStation
      • Xbox
      • Mobile
  • Entertainment
    • Movies
    • Movie Features
    • Movie Reviews
    • TV
    • Reality TV
    • Royals
  • Celebrity
  • Human Interest
  • Astrology
  • Videos
  • More
    • Anime
    • Lists
    • Podcasts
    • Reviews
Facebook X (Twitter) Instagram LinkedIn YouTube
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
The Nerd Stash
  • Gaming
  • Celebrity
  • Human Interest
  • Videos
The Nerd Stash
Home»Game Features»No Rest for the Wicked – Early Impressions

No Rest for the Wicked – Early Impressions

Bleary eyed but still fighting.

Patrick ArmstrongBy Patrick ArmstrongApril 23, 20244 Mins Read
A sailor falls overboard in No Rest for the Wicked
Image Source: Moon Studios GmbH via The Nerd Stash

Skip To...

  • A Sprinkle of Diablo & A Splash of Dark Souls
  • Harvesting and Households
  • No Rest for the Devs

A bridge connects Ori and the Blind Forest and No Rest for the Wicked. It’s not just that Moon Studios designed them both. It’s not even that they share a love of striking art and devious bosses. The bridge connecting Ori and Wicked is one of ambition. You can’t see it the way you see the blood on the cobblestones of Mariner’s Keep, but it’s there. Ori pushed Metroidvanias in new directions, and Wicked is doing the same with its brilliant, messy fusion of Soulslike, ARPG, and cozy crafting sim. Of course, the game just hit early access, so its edges are sandpaper. Here are our early impressions of No Rest for the Wicked.

A Sprinkle of Diablo & A Splash of Dark Souls

The player casts a flame spell on an enemy in No Rest for the Wicked
Image Source: Moon Studios GmbH via The Nerd Stash

No Rest for the Wicked is a classless Soulslike with the perspective and loot grind of an ARPG. In short, it looks like Diablo but plays like Dark Souls. On the Souls spectrum, it’s closer to Lords of the Fallen or Sekiro than Elden Ring. So far only a few areas (the Shallows, Mariner’s Keep, and Orban Glades) are available, but they’re all rich in detail, dense in content, and brutal in difficulty. There’s also Sacrament, but more on that later. Ori looks like a painting. The early impressions of No Rest for the Wicked are just as beautiful. Every cutscene, set decoration, and animation is lovingly crafted here.

Related:

No Rest for the Wicked: Clay Farming Guide

Combat is pitiless. Whether you’re rocking a flame staff or doing your best Guts impression with a giant Claymore, you’re in for a vicious time, even with some helpful tips. The action looks and feels great, centering around well-timed parries, quick steps, and Poise breaks. It’s gory and intense, just the way I like it. Unfortunately, it’s too early to say how fun theorycrafting builds will be. There just aren’t enough enemies, areas, or weapons yet. Moon Studios’s track record with Ori makes me believe combat will be great in the end, but for now, the game badly needs a content update or two to justify its price.

Harvesting and Households

The player talks to a dying sailor on the beach
Image Source: Moon Studios GmbH via The Nerd Stash

It’s bizarre to say this about a Soulslike or ARPG, but the most interesting thing about No Rest for the Wicked has nothing to do with combat. You can chop down trees and mine ore the way you would in an MMO or crafting sim. You can fish, purchase new recipes, and cook up healing items. Once you reach Sacrament, you can use your resources to upgrade various merchants, unlocking new equipment and areas. Wicked even gives you a home to customize, allowing you to purchase new crafting stations and furnishings for the interior. It’s early access, so these systems need more depth and polish, but at this rate, they will be incredible when finished.

Related:

How To Respec in No Rest for the Wicked

That said, the game has problems. Durability is an issue. Your equipment degrades with each death, which is a fine punishment for a Soulslike. Unfortunately, harvesting items such as your axe and pick degrade too, forcing you to keep multiples on hand. Inventory management is also unwieldy, obtuse, unfun, and generally bad. Terrain navigation and platforming feel hit or miss. Resources require grinding, which would be fine if the harvesting animations were faster. I love Stardew Valley. I will happily chop trees. Please, just let me do it faster than a snail backpedaling through molasses.

No Rest for the Devs

A ship sails past eerie green cliffs in No Rest for the Wicked
Image Source: Moon Studios GmbH via The Nerd Stash

The early access impressions of No Rest for the Wicked are frustrating. The addition of multiplayer and other sweeping changes are on the roadmap, so there’s zero doubt things will improve. I’m convinced the final product will be as captivating as the game’s art and voice acting, but we’re not there yet. If I had a list called “Projects to Watch with High Hopes and Great Interest,” No Rest for the Wicked would fill the first line. Moon Studios will deliver something great, but until then, your time is better spent in the Sunken Glades or the Lands Between.

No Rest for the Wicked is available for PC in early access.

Related Topics
Moon Studios GmbH No Rest for the Wicked
Share. Facebook Twitter LinkedIn Reddit Email
Patrick Armstrong
  • Website

Artist and writer with a lifelong love of video games. Their favorite games include Dead by Daylight, Meet Your Maker, and Project Zomboid.

SUGGESTED READS

Hell Is Us Hideout Mystery Solution
Game Guides

How To Solve the ‘Hideout’ Mystery in Hell Is Us

Hell Is Us Supply Chain Solution
Game Guides

How To Solve the ‘Supply Chain’ Mystery in Hell Is Us

Hell Is Us Vault of Forbidden Knowledge in Vyssa Hills
Game Guides

How To Open the Vault of Forbidden Knowledge in Vyssa Hills in Hell Is Us

Hell Is Us Blood Queen Tomb Walkthrough
Game Guides

How To Enter the Blood Queen’s Tomb in Hell Is Us

Hell Is Us Observation Outpost 08 Solution
Game Guides

How To Open Observation Outpost 08 in Hell Is Us

Hell Is Us Vitalis House Guide
Game Guides

How To Open the Door in Vitalis’ House in Hell Is Us

Trending
florida pride rainbow crosswalk war

Florida Rainbow Crosswalk War Becomes Whack-a-Mole for Cops After People Realize ‘There’s More Crosswalks than Police’

New York Flex Drivers Caught Cheating by Hiding Phones in Trees

‘Immigrant’ New York Flex Drivers Caught Cheating by Hiding Phones in Trees: ‘They Canโ€™t Even Speak English’

A picture of the Florida White man.

Deranged Florida White Man Gets Fired For Making Racist Remarks Toward Asian Couple: โ€˜At His Big Ageโ€™

A picture of the Missouri fight.

Drunken NFL Stadium Fight in Missouri Leaves Bears Fan Bloodied After Seat Dispute: โ€˜That Is Ridiculousโ€™

The Nerd Stash
Facebook X (Twitter) Instagram YouTube LinkedIn
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
© 2025 The Nerd Stash. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.