The original STALKER: Shadow of Chernobyl, released in 2007, was notorious for its jank. From bandits one-shotting you with a sawed-off shotgun 1,000 feet away to mutants and explosives flinging players into orbit. The game’s many technical quirks became a strange badge of honor. To this day, topics about ‘the best way to play’ and ‘essential mods’ still dominate the online discourse. “Idk what bugs are you talking about. It’s all anomalies, man,” wrote a Redditor 8 years ago. Now with recent reports suggesting that STALKER 2: Heart of Chornobyl may launch with performance issues, diehard fans are more excited than deterred. After all, what’s a trip to the Zone without a little chaos?
Developer GSC Game World has faced significant challenges during the development of STALKER 2, not least of which has been the ongoing war in Ukraine. According to reports and developers’ announcements, the team has lost a member fighting in the war, blackmailed, hacked, and had work-in-progress content leaked by Russians. The company even had to relocate 840 miles from its initial headquarters in Kyiv to Prague, Czech Republic.
In August, the developer team admitted they still struggle to make STALKER 2 run on 60 FPS with Xbox Series S. While Xbox head Phil Spencer tried to assure the fans that it has ‘come a long way’ since the Gamescom demo build, the reality may prove otherwise. On the Xbox Reddit, someone who got to play early said STALKER 2 ‘isn’t running smoothly’ even in Performance Mode. The framerate is never stable on Xbox Series X and it feels like it’s ‘lacking polish,’ with the French player already spotting some bugs. PC gamers are also worried about the game’s hefty system requirements, afraid GSC will repeat Capcom’s mistake with Monster Hunter Wilds.
Given those circumstances though, some rough spots are to be expected, and fans appear more than willing to overlook them. For many, the imperfections feel authentic, just like the Zone itself: unpredictable, unforgiving, and unpolished.
“If S.T.A.L.K.E.R. 2 isn’t a janky mess upon release, I’m asking for a refund,” wrote The_Salacious_Zaand half-jokingly on Reddit.
“An unplayable Stalker game at launch? We are soooo back” wrote KatoriRudo23, summarizing the general mood of the fandom.
For fans of the series, any potential bugs, performance issues, and physics-defying NPC in STALKER 2 aren’t drawbacks — they’re part of the charm. Of course, there’s hope that any glaring game-breaking issues can be patched post-launch, with some suggesting a 16GB day-one patch could be coming. But if STALKER 2 really does launch in a playable-yet-janky state, it could cement its place as a true spiritual successor to the original.
After all, like being trapped outdoors when there’s a blowout, being comfortable is overrated. The thrill lies in the chaos, and it looks like GSC Game World will deliver that in spades, intentionally or not.