If you’ve ever played the critically acclaimed game Syberia for the PC when it was first released in 2002, or its sequel, Syberia 2, in 2004, then you should be happy to know that both titles are out for the Nintendo Switch. In fact, Syberia 2 was launched on the portable console only yesterday. So you’ll have the chance to experience the next chapter of Kate Walker’s adventure on the go or in the living room on the big screen. However you play, its bound to be a puzzling journey. Microïds also released a launch trailer for the game’s release on the Switch yesterday.
https://www.youtube.com/watch?v=MGx7_L0s7-g&feature=youtu.be&utm_source=MASTER+LIST&utm_campaign=6b407de7db-EMAIL_CAMPAIGN_2017_11_29&utm_medium=email&utm_term=0_1b25bcb113-6b407de7db-83356189
After Kate Walker completed her mission to have Hans Voralberg sign away his toy factory, she decided to walk away from the life waiting for her back in New York City and continue to pursue Hans’ childhood dream with him. Him, her, and the automaton, Oscar, set out in search of the last Mammoths of Syberia. Their quest takes them through beautiful, mountainous terrain, where Kate is challenged by a series of puzzles in order to achieve what the trio set out to find.
The Nintendo Switch version of the game was developed by Koalabs Studio. One thing remains consistent, though: Benoit Sokal’s work on the Syberia series. As the creative director at Microïds, Sokal pens an impressive artistic value onto his games. The graphic adventure style that the series is known for isn’t very popular these days, but I think that a lot of what made it a successful venture for the Syberia games was due to Sokal’s beautiful design. So much so that Syberia was named “Best adventure game of the year” in 2002 in the USA. Syberia 2 was met with similar success in 2004. The Nintendo Switch version of the sequel is available now, in both digital and physical formats in Europe and only digital in the USA.