Last April saw the release of Nemesis, an expansion for Paradox Interactive‘s grand strategy game, Stellaris. Nemesis added a plethora of content to the Stellaris experience. Now, almost a year later, Paradox Interactive has announced another major expansion for the game. The Overlord expansion is coming to Stellaris later this year. The expansion is coming to PC, but today’s announcement did not mention whether […] Read more
As we’re getting into the start of February today, many services are announcing their new content drops to kick off the love month. Humble Bundle dropped their new choice bundle, Xbox Game Pass unveiled its upcoming titles, and now, it’s Prime Gaming’s turn to show off its repertoire for the month. Before we get into […] Read more
April 15 saw the release of Nemesis, the newest expansion for Stellaris, the grand sci-fi strategy empire builder game from Paradox Development Studio, and publisher Paradox Interactive. Accompanying the Nemesis expansion was the free Stellaris 3.0 “Dick” Update. The two items made for a huge content update to Stellaris, and may seem a bit overwhelming, […] Read more
Swedish developer and publisher Paradox Interactive is well known in the strategy game scene, particularly grand strategy. While they may be better known for their work in historically-themed strategy games, such as the insanely complicated Hearts of Iron, one of their most popular and best-selling games is Stellaris. The game sold over 200,000 copies within […] Read more
The mobile beta for Stellaris: Galaxy Command has been taken offline, due to “misappropriated assets,” according to Gamesindustry.biz. It was first noticed by a Reddit user who noticed the assets’ remarkable similarity to Halo. This included vehicles from the much-beloved series and poorly done airbrushing of artwork. The timing couldn’t be worse, considering it happened […] Read more
You thought that we were done. You thought that maybe, just maybe, you were free from the weekly development diaries that have graced your eyes for the past 32 weeks. You were wrong. This week, Stellaris is on its maiden voyage; crossing the tumultuous seas of bug fixes, stinging criticisms, and all of the other post-release jitters that […] Read more
There is only 1 week left before the launch of Stellaris, yet we are still getting dev diaries. What else is there to do? Mod some Art assets, duh! This week’s Stellaris dev diary goes into another realm of game modification — artistry. Once you’ve twiddled with the codes and broken down the very systems that Stellaris is […] Read more
In Stellaris there is only one way to go beyond infinity: it’s a little thing called mods. This week — one of our final weeks of Dev Diaries — LordMune takes us on a modular trip through event scripting, anomalies, and the relative ease of modifying Stellaris. Like other games in the Paradox Grand Strategy Library, Stellaris is […] Read more
Stellaris, a game we’ve kinda covered on this site, is set for release within the month. Do you feel the cosmic pull from Paradox Interactive‘s latest space themed Grand Strategy Game? Just in case you aren’t feeling the Stellaris burn yet, PDS has officially opened Stellaris up for pre-orders –along with a fancy new trailer. Let’s take a moment to […] Read more
Yesterday was a day for Paradox fans, a day when two Grand Strategy Games were announced to eager fans. The two games in question, Hearts of Iron IV (June 6th, or D-Day) and Stellaris ( May 9th, or Stellaris Day) have finally been given a hard release date. The 2016 Game Developers Conference, happening now, is an excellent jumping off […] Read more
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