Update 0.4 has arrived at The Finals, and here are the bug fixes and changes that arrived with this update. The game’s full version isn’t released yet, but the beta release is regularly getting updates. Today’s patch is one of them; the update 0.4 brings many vital changes you’ll probably notice. Since this is one of the first updates ever reached, the new features are the keystones of the game. Here are the patch notes for The Finals update 0.4.
The Finals Update 0.4 Patch Notes
Animations
- Fixed an issue where manual action reloads would sometimes not trigger
Audio
- Tweaked ranges for various Foley sound effects
- Tweaked relevancy of indoor ambience
- Updated various clothing sounds
- Added progress sound for getting revived by a teammate
Characters
- Fixed an issue where some characters would appears without clothing
- Fixed an issue where characters would become permanently invisible
Gravity Glove
- Improved response time when picking up items
Levels
- Improved interactions with vertical ziplines to make them easier to use
- Removed camera shake from Cashout Stations
- Made crane ziplines indestructible
Ranked mode
- Added diamond League to the ranking system
UI
- Fixed an issue with teams not highlighting correctly on the tournament pyramid
- Fixed an issue where squad loadouts would not change during drafting
- Fixed an issue where the ‘Infite to Party’ button would show for the party leader even when the party was full
- Fixed an issue hindering Report a Player from recent players screen
Visual Effects
Tuned various muzzle flash effects
Cashout Mode
Reduced team wipe respawn times from 25 to 20 seconds
Abilities
- Cloak
- Added new audio when in use, including volume adjustments based on movement speed and new exit and entry audio
- Increased the max duration from 10 seconds to 12 seconds
- Dash
- Fixed an issue where dash sound effects would not play
- Body types
- Reduced Heavy Health from 350 to 325
- Gadgets
- Dome Shield
- Reduced radius by 25%
- Increased friction and reduced bounce to make Dome Shields easier to place
- Removed the ability to pick them up
- Fixed an issue where they could knock over or push Cashout Stations and Vaults
- Defibrilators
- Reduced the health given by 50%
- Explosive Mines
- Fixed an issue where spectator cameras could detonate mines
- Increased Mine environmental damage from 550 to 1025.
- Dome Shield
Liftables
- Increased Oil Barrel environmental damage from 550 to 2050
Weapons
- .30-06 Sniper
- Fixed an issue where the crosshair of the sniper scope could twitch
- AKM
- Increased AKM magazine size from 30 to 36.
- Flamethrower
- Reduced Flamethrower reload time from 4 seconds to 3.5 seconds
- LH1
- Increased LH1 magazine size from 10 to 20
- M32 Grenade Launcher
- Reduced M32 reload time from 3.5 seconds to 3.1 seconds
- M60
- Reduced M60 reload time from 4 seconds to 3.5 seconds
- M11
- Increased magazine size from 32 to 40
- Pump-action Grenade Launcher
- Reduced Pump-action manual action reload duration by 20%
- Repeater Shotgun
- Decreased bullet dispersion size
- Riot Shield
- Increased Riot Shield damage from 60 to 68
- SA1216 Shotgun
- Decreased bullet dispersion size
- Sledgehammer
- Increased Sledgehammer damage from 130 to 145
- Increased Sledgehammer environmental damage from 550 to 685
- Sword
- Increased Sword damage from 45 to 74
- V9S
- Increased V9s magazine from 18 to 24
As you see, there are a lot of changes for a beta update. The game’s stable release isn’t certain yet, but we hope to hear a release date soon. The game is promising a lot, and its concept offers a different experience than others. Embark Studios seems like doing a great job by making a new FPS title. The Finals is available on PC. For more information regarding this patch, please visit the official The Finals site.