Iron Gate Studio has kicked out the 0.217.14 update for Valheim, and this version includes many notable changes. In contrast to the previous release, Patch 0.216.9, which was rolled out a while ago, the latest patch is one of the most extensive ones and brings many changes to the game. These include new NPC, locations, and items, as well as new styles for hair and beard styles. Not limited to these, players’ saves will get many bug fixes if they install the patch. Let’s examine the Valheim 0.217.14 update patch notes.
Patch Notes for the Valheim 0.217.14 Update
New Content
- New NPC: Hildir the merchant
- New location: Hildir’s camp
- New location: Smouldering tomb (classic dungeon)
- New location: Howling Cavern (classic dungeon)
- New location: Sealed tower (open dungeon)
- Three new mini-bosses
- World modifiers button added to start game screen with many customization/difficulty options (select a preset or design your own)
- Eight different Fireworks were added (Including Thunderstone and Black Core thrown in the fire)
- New item: Sparkler
- New clothing: 10 hats & headscarves
- New clothing: 14 dresses and tunics
- Black forge extension: Vice (Upgrades to level 3 possible)
- Magetable extension: Unfading Candle (Upgrades to level 3 possible)
- New material: Barber kit
- New furniture: Barber station
- New material: Iron pit
- New furniture: Firepit
- Eight new hairstyles
- Five new beard styles
- Four new music tracks
Fixes & Improvements – Patch Notes for the Valheim 0.217.14 Update
- Hair and beards are now visible when equipping helmets
- Haldor animations updated
- All fire effects have been overhauled
- Smoke balls created by fires now have random rotation and no longer pop in when spawned.
- Added Hugin hints informing the player that traders can be found in the game
- Spawn command can now specify fields.
- Fixed a bug that caused the level-up algorithm to be a bit off depending on when you die
- Reduced lag spike when selecting worlds in the Select World menu by reusing existing world list elements rather than destroying all and instancing all new ones
- Widened the Manage Saves Menu and show the time of the timestamp
- Retrieve timestamp from file name rather than file metadata if present in the file name. This means moving a file to/from the cloud no longer affects the sorting order of files with timestamps in their names
- Fixed oversight that saved unnecessary characters (such as spaces) in an IP address to the server list if the IP address could be parsed successfully
- Chat doesn’t open on Ping anymore
- Resolved chat blocking input for other UI (such as a map)
- Fixed issue where the minimap pin input field for the PC version was getting invisible
- Join code is now hidden when HUD’s visibility is toggled off
- Fixed an issue where boats could fall through the ocean
- Fixed a bug that had water in caves be affected by wind
- New optimised low vegetation quality setting will have a small amount of grass rather than none
- Fixed LOD terrain mesh becoming visibly distorted when standing near modified terrain in some cases
- Fixed a vegetation shader issue
- Fixed a threading issue; the game quits a bit faster as a result
- Fixed a bug where the music could get stuck in the morning and evening when in dungeons
- Fixed a bug that could cause the server list to stop working
- Opening the console now blocks hotbar navigation
- Offline players can now send map pings on
Xbox and MS Store version - Fixed missing special characters on signs
- Fixed glowing signs
- You now have better control over growing plants as they will now grow into approximately their sapling’s rotation, but they start with a random rotation when planting.
- Fixed flickering colors when placing beech sapling
- You can now zoom the camera while using the hammer, hoe & cultivator if no rotation is possible while using the mouse, and always on the gamepad
- Removing a piece is now done when you release the button rather than pressing it (to allow for button combinations and so you can change your mind and hover away)
- Prevent character from jumping when in piece selection
- Reset “autorun” after dodge
- Fixed a crash related to the old portal
- Fixed sometimes missing tooltip for inventory items
- Fixed some broken item names
- Menu usage is now blocked when HUD is hidden
- Enemy spawn block and item despawn now match the workbench build radius
- Fixed AI updates behaving wrong (mobs should feel more responsive again)
- Fix for Riding skill not improving
Quality of Life – Patch Notes for the Valheim 0.217.14 Update
- Quick stack button to quickly place all items already in a container from your inventory. Can also be done by simply holding the use key when interacting with a container
- You can now manually choose a snapping point with Q & E for precision building.
- Intro sequence can now be skipped from the pause menu, and the game can be paused while in the intro.
- Workbench and Forge now get a slightly increased build range when upgraded
- Crafting benches’ build range is now cylindrical instead of spherical
- Precision placement of build pieces changed to show when holding ctrl
- Added ability to copy build piece while in build mode
Xbox
- Fixed a bug on
Xbox where ticks wouldn’t attach correctly - Fixed the
Xbox bug, which could cause the player to jump while selecting a building piece - Added another controller scheme and the ability to hide HUD when using a controller and on
Xbox - Fixed vegetation and reflection shader for
Xbox - Alt functionality key changed to LB for Console 2 mapping
- Added quick selection commands for the console (Store: X+DPad, Load: Y+DPad)
- Fixed tooltip position for store items when using the gamepad
- Own chat messages are not filtered anymore
- Own sign texts are shown when playing offline
- Cloud storage checks after saving and before the world starts to prevent potential data loss.
- No more privilege pop-ups when playing offline
Stability – Patch Notes for the Valheim 0.217.14 Update
- Various crash fixes related to generation and projectiles
- Fixed a bug that could cause more backups than intended to be created for world saves when migrated from an older version
- Fixed a bug where creating a new world with the same name as a just deleted world would give that world the same seed as the just deleted world
- Fixed an issue that could make worlds with certain very large dungeon seeds not loadable
- Fixed an issue where saving of world on the server and character on the client could be out of sync; all saving methods should now work the same way
- Fixed an issue where a world is saved twice when using manual save, doubling the amount of saved time
- Fix memory leak when opening and closing the skill dialog
- Added check for available cloud storage after save and before world starts (which should prevent world wipes after all)
Misc
- God mode will now allow damage down to 1 health rather than taking no damage.
- New console command “tombstone,” which creates tombstones
- Tombstones can now be deleted with ’forcedelete’ command
- New itemset ‘base’ and command can specify a number to override all items with that level (i.e., “itemset meadows 4” will give level 4 meadows items)
- New console commands: (tombstone – creates tombstones; resetworldkeys – Resets all world modifiers to default; setworldpreset – Sets world modifiers to a named preset; setworldmodifier – Sets a world modifier value; itemset hildir)
- Itemset command also limits items to level 4
- Fixed the saving of some stats
- Localization updated
- Fixed Asian fonts’ readability in bold style
- Fixed rune-stone texts to only show rune symbols in all languages
- Made sure all text fields have the correct fonts set
- Minor text optimizations
- Fixed some missing localization updates when the language is changed
- Saving icon is now displayed on low FPS as well
- Fixed some incorrect key hints
- Removed several control characters that were rendered as a box in item descriptions
- Fixed world list not being updated when the last world is removed
- Fixed selecting world with the mouse not working in some cases
- Fix for refreshing favorite dedicated servers
- Added merch store button to the main menu[/spoiler]
Valheim is available now on