After months of waiting for a single sign of life from No Mans Sky Beyond, the most ambitious update to the procedural sci-fi sim since No Man’s Sky Next, it was ultimately released alongside a (very) short teaser trailer. But with Beyond finally getting a release date for August 14th, many fans are still wondering what the third aspect of the update will be. We have full VR support. We have an online multiplayer feature. But we don’t have a confirmation or idea, of what the third part will be. But thanks to the recent four seconds of trailer footage, we have some hopeful ideas.
Although short, the trailer, much like the No Man’s Sky Beyond reveal trailer, reveals the interior of some sort of port. If you concentrate on the footage, we can see several landing pads and a fighter class ship. There are also some impressive looking pillars on each side of the interior and even a control panel. There are even some cargo crates dotted around the area. Very ambiguous. And of course, there’s a blinding white gate of light at the exit or entrance of the whatever the structure may be.
What Is No Man’s Sky Beyond’s New Trailer Showing?
There are a few theories and ideas that have quickly developed as a result of this new footage. As usual with theories based on limited gameplay, quite unlikely, but definitely not impossible. In fact, with HelloGames bounceback after the response to the game in 2016, it really does seem like anything is possible for No Man’s Sky.
So we know its some sort of port. But what kind? Firstly this could be part of a complete rehaul of the game’s overall design. We could be looking at the new interior of the space station. The current space stations, to put it plainly, are very boring. There’s limited interaction, all are the same, and blandly designed NPC’s act like a computer code rather than real in-game traders. Standing completely still, only acting on the basic options of the player, they could do with a change. This design overhaul could also extend to other buildings, and outposts on planets, accommodating moving NPC’s.
Sean Murray, the game’s creator, has previously alluded to this, as well as making visuals and exploration more interesting. This overhaul could also extend to a universal scale, acting as the third part of the update, adding multiple biomes to planets, more interesting creatures, as well as settlements. This would be amazing, especially when combined with VR and the online multiplayer.
Though, it’s also clear it could be a gateway from your own single-player universe to a multiverse. This makes a lot more sense, as the white light also indicates that it’s not the entrance or exit to a space station, and would rather be a portal. Probably to another universe where multiplayer exists. Though this isn’t the third part of the update, it does give us an insight into how NMS Online will work. Visit your local ‘Multiverse Hub’ and rip through one dimension to another. The destination could be a shared solar system, acting as a galactic base-system to all travelers, then expanding outwards into the cosmos. That would also be pretty cool.
No Man’s Sky and Beyond…
Lucky for us, Sean Murray has said in interviews before, Beyond isn’t the end of No Mans Sky. So if these potential features aren’t added into this update, there’s also the possibility of the next one. Stay tuned to Nerdstash for more on No Man’s Sky Beyond.