The Wii U version of the racing simulator Project CARS has received another setback. After being delayed to 2015, developer Slightly Mad Studios seems to be struggling with the port. Studio Boss Ian Bell offered some insight about the delay in the official Project CARS Forum.
OK I’ll come clean. At the moment we’re running at about 23FPS [at 720p] on the WiiU.
We’re awaiting/hoping for more of a hardware announcement at E3.
…Honestly, unless we really cut the looks back I think we’re looking to Nintendo’s next console.
…I suppose if they don’t announce something at E3 or soon after we will have a go at it.
This should explain why Project CARS was delayed on Wii U to begin with. After its first delay, the game was given a 2015 release window, but the release date on the port is now questionable. Slightly Mad Studios did not offer an update on the release date.
Bell went on to mention that he is waiting for the rumored Nintendo NX console.
We could reach a fairly solid 30FPS but it might take a hell of a lot of work. On the other hand, about halfway through us finishing, Nintendo might announce a new console (I have zero knowledge on this BTW but I’ve heard ‘rumours’). Our work might just be the best thing that ever hit that new console in the driving sim genre…
…So we’re playing a waiting game at the moment and yes, economics do come in to it.
This news can be disheartening for Nintendo users; especially since Nintendo fans supported the Project CARS Kickstarter. However, with the frame-rate problems on the Xbox One, the Wii U’s struggles should not come as a surprise.
Project CARS is out now on PC, Playstation 4, and Xbox One.
Will the Wii U version of Project CARS ever come to fruition? Let us know how you feel in the comments section.
Harman is a freelance writer from California. He likes action-rpgs and long walks on the beach.