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Home»Gaming»World of Warcraft Timewalking

World of Warcraft Timewalking

If you’ve never heard of World of Warcraft, then let me be the first person to congratulate you for coming out of the cave you’ve…

Joe MorganBy Joe MorganApril 17, 20152 Mins Read
The real life Matix...
This article is over 10 years old and may contain outdated information.

If you’ve never heard of World of Warcraft, then let me be the first person to congratulate you for coming out of the cave you’ve spent a decade in.

There were MMO’s before it. There have been plenty of MMO’s released since. But none have achieved the level of success of World of Warcraft. Over 100 million player accounts have been created over the game’s lifetime.

There have been five major expansions over the last decade and Blizzard is planning to release expansions more frequently in the future. With so much fresh content (and the level cap now up to 100) many of the earlier dungeons are redundant to experienced players.

Just not very challenging anymore…

Well never fear, Blizzard is here.

Patch 6.2 will introduce the feature known as Timewalking. This is one of several events that will run from noon Friday to noon Monday every week. This will allow you to queue up to enter a randomly selected old school dungeon. You will retain your abilties and equipment, but they will be scaled down so that the dungeon will be challenging again. This way, you can relive all your favourite monster killing moments without steamrolling through everything.

Of course, many MMO players are reading this and yawning. Sure nostalgia’s fun, but this is nothing to get excited over, right?

Wrong.

See, World of Warcraft hasn’t stayed king of the MMO’s for a decade just by chance. Blizzard knows what makes MMO players tick. What drives them to complete increasingly difficult quests and raids?

This.

The loot you gather in the dungeon will be scaled up to your level. Happy hunting.

Related Topics
Patch 6.2 Timewalking World of Warcraft
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Joe Morgan
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An avid gamer since Nintendo vs Sega was a thing, Joe hopes to one day be a game designer himself. When he's not working on his design document for his planned 'Joe is awesome' RPG, he spends his time writing, going to track days and going to his local cinema.

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