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Home»Gaming»Xbox’s New CEO Wants to Reconnect With the ‘Community,’ Yet Brings In More CoreAI Leaders

Xbox’s New CEO Wants to Reconnect With the ‘Community,’ Yet Brings In More CoreAI Leaders

A team built to ‘simplify development’ and ‘end repetitive work’ sounds pretty sus

Sidharta F. RasidiBy Sidharta F. RasidiMay 5, 20263 Mins Read
Xbox's New CEO Wants to Reconnect With the 'Community,' Yet Brings In More CoreAI Leaders
Image source: Xbox via The Nerd Stash

Microsoft’s new gaming CEO Asha Sharma was seen by many as the necessary ‘fresh start’ for the struggling giant. Even Thomas Mahler, Ori creator, drew comparisons to Steve Jobs — the kind of praise that sets expectations sky-high. She also openly said that Project Helix will be a ‘return’ of the studio. But just a few months into the role, that optimism might be starting to run out of steam as Xbox is doubling down on CoreAI talents.

In an internal memo shared by CNBC, Sharma made it clear that Xbox hasn’t been operating the way it should. “We need to evolve how we work and how we are organized across our platform,” she wrote. “We spend too much time inward instead of with the community, and we lack the depth we need in some of the fundamentals.”

The big underline here is, of course, the promise to reconnect with the gaming community. This is something Xbox has leaned on heavily in the past, especially during the Phil Spencer era. When Uncle Phil took over, Xbox was having a very rough transition period from the brand-damaging Xbox One to the Series X.

He rebuilt trust by talking directly to players, pushing Game Pass’ value, and framing Xbox as the more consumer-friendly alternative by ‘eliminating’ the console war. Even though many of his long-term bets struggled to turn the Green Ship around fully, that goodwill carried the brand through the turbulent era.

Xbox's New AI CEO Shares Her Gamertag, Gamers Quickly Found 'Suspicious' Activity: 'Pretending To Be a Gamer Is the Worst Option'
Image source: Microsoft

But here’s the funny twist. While talking about community, Sharma is filling up Xbox leadership with people from Microsoft’s CoreAI division — where she herself came from. She promised in the memo that these new leaders would bring ‘consumer and technical expertise’ that the studio supposedly lacks.

In practice, though, it looks suspiciously a lot more like an AI-focus overhaul rather than an attempt to refocus on hardcore gaming. The four key hires themselves are:

  • Jared Palmer: Formerly, CoreAI VP of product and a senior vice president at GitHub, will join Xbox in a technical role focused on product, engineering, developer tools, and infrastructure. He previously served as VP at AI platform Vercel.
  • Jonathan McKay: Former Meta director and the ChatGPT head of growth at OpenAI. Joining as the Xbox’s head of growth.
  • Tim Allen: Formerly, CoreAI VP of design and GitHub’s senior vice president of design and research before leading the design on Xbox.
  • Evan Chaki: Previously, a CoreAI general manager. Will be running a team of engineers to ‘simplify development’ and ‘end repetitive work.’
Microsoft Resets Its Failing ‘Everything is Xbox’ Strategy, New CEO Won’t Flood The Studio with ‘Soulless AI Slop’: Report
Related: Microsoft Resets Its Failing ‘Everything is Xbox’ Strategy, New CEO Won’t Flood The Studio with ‘Soulless AI Slop’: Report

There’s also a notable changing of the guard happening. Two 24-year Microsoft veterans, Kevin Gammill and Roanne Sones, are stepping aside from their positions. The former, a longtime Xbox staff member, is departing the company; the latter will move into an advisory role following a leave of absence.

The timing of all this lands awkwardly against Microsoft’s round of layoffs, which continued into this year. Under an aggressive pivot toward AI, the company has reportedly trimmed over 15,000 employees between May 2025 and April 2026. At this point, it remains unclear whether this strategy will bring Xbox closer to its players or push it further toward becoming an AI-first platform rather than a game publisher.

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Sidharta F. Rasidi
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Since middle school, Sidharta has used his video game blog as a handy excuse to avoid studying. After graduating with a degree in Management Information Systems from Bina Nusantara University, he spent years honing his skills as a games journalist, working as an editor for a local gaming site and freelancing elsewhere. Nowadays, when he’s not busy crafting outrageous plots for his serialized comic, Sidharta covers niche games on his personal blog, StoPlayinGame.com. His favorite game series includes Monster Hunter, Earth Defense Force, THE iDOLM@STER, Road Trip Adventure, and KOEI Tecmo's Warriors.

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