As we’re getting ever closer to the November release window, the anticipation for Grand Theft Auto 6 continues to hit a fever pitch. This time, though, it isn’t about new hype trailers or yet another delay. But about what may be happening behind the scenes as development ramps up. A recent claim on GTA 6 crunch is putting a spotlight on what could be harsh working conditions at Rockstar Games.
This comes from a recently surfaced Glassdoor review, allegedly written by a current QA Analyst based in Bengaluru, India. In the post, the employee acknowledges some perks, like free meals and the chance to work on what they call ‘the most anticipated entertainment project in the world.’ But that praise is quickly overshadowed by what they describe as an ‘unrealistic workload,’ claiming that pressure has increased massively over the past month.
Exciting projects but unrealistic workload and expectations – QA Analyst Rockstar Games Employee Review
Cons
- You are expected to work overtime without pay.
- The work schedule has been hectic since last month.
- Some colleagues had to work till 3AM in the morning after completing their shifts in the morning.
- They’re expecting us to complete tasks that usually take 5-6 months in 2-3 months.
- If you complain to HOD, it’s useless.
“I enjoyed working here in the previous year but the last few weeks have been a toll on my mental health, please be lenient on us, we are humans too,” pleaded the employee review.

While Rockstar has yet to comment on the claims, the timing definitely raises questions. GTA 6 is currently targeting a November 19, 2026, release date after multiple delays. As the finish line gets ever closer, no doubt that the project is now in a critical phase of development. Rockstar India is also said to be the studio’s ‘largest’ production hub, handling most of the asset creation and environment work.
A second, separate Glassdoor review posted earlier on April 30 by a former temporary game tester in Washington, DC, echoes part of that sentiment. The review simply read, “Pros: Innovation and technology is the best. Cons: Hectic days and crunching is bad.” While far less detailed, it still adds to a growing pile of anecdotal reports suggesting workloads may be intensifying across different teams.
Of course, it’s important to note that both posts are anonymous and cannot be independently verified beyond Glassdoor’s own moderation systems. As such, these claims should be treated with a grain of salt.
Still, they’ve reignited a familiar conversation about crunch culture, something the gaming industry has faced scrutiny over and over again. This is also not Rockstar Games’ first rodeo, as there were reports that Red Dead Redemption 2 development required 100-hour workweeks.
Not too long ago, Rockstar was also hit with backlash after firings across its UK and Canadian branches. The company claimed the layoffs were tied to employees leaking information, but an alleged whistleblower pushed back. They suggested the move was more about union-busting than internal security.
Whether these latest GTA 6 crunch claims reflect a wider issue or are just isolated experiences remains unclear. But with it inching closer to release, the spotlight is no longer just on the game anymore — it’s also on the people behind it.







