Close Menu
  • Gaming
    • Game Guides
    • Codes
    • Game News
    • Game Previews
    • Game Reviews
    • Game Features
    • Game Lists
    • Platforms
      • Nintendo
      • PC
      • PlayStation
      • Xbox
      • Mobile
  • Entertainment
    • Movies
    • Movie Features
    • Movie Reviews
    • TV
    • Reality TV
    • Royals
  • Celebrity
  • Human Interest
  • Astrology
  • Videos
  • More
    • Anime
    • Lists
    • Podcasts
    • Reviews
Facebook X (Twitter) Instagram LinkedIn YouTube
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
The Nerd Stash
  • Gaming
  • Celebrity
  • Human Interest
  • Videos
The Nerd Stash
Home»Game News»The Elder Scrolls 6 Might Lose Its Modding Capabilities, Says Former Starfield Dev: ‘Losing Modding Would be a Death Sentence’

The Elder Scrolls 6 Might Lose Its Modding Capabilities, Says Former Starfield Dev: ‘Losing Modding Would be a Death Sentence’

Suddenly, those loading screens don’t seem too bad

Sid NatividadBy Sid NatividadMay 19, 20254 Mins Read
The former emperor of Cyrodiil
Image Source: Bethesda via The Nerd Stash

After Oblivion Remastered‘s overwhelmingly positive welcome, the pressure is on for Bethesda to keep Elder Scrolls relevant, mainly with the elusive Elder Scrolls 6. An insight from one Bethesda developer, however, has revealed the studio could be having a bit of a conundrum, as keeping The Elder Scrolls 6 up to speed with the current tech could also spell ruin for its modding capabilities.

The suggestion came from former Bethesda developer Dan Nanni. Nanni mainly worked on Fallout 76 and Starfield. During an interview with Videogamer, Nanni talked about possible solutions to Bethesda RPGs’ biggest open world problem– the accursed frequent loading screen. Such an issue has plagued Starfield and has led to one of its most glaring demerits; thus, Nanni’s most obvious solution is moving The Elder Scrolls 6 to the new and shiny Unreal Engine 5.

Apparently, that would eliminate some of Bethesda RPGs’ reliance on loading screens– assuming The Elder Scrolls 6 would be built within that engine. It’s worth noting that Oblivion Remastered also uses Unreal Engine 5 to a certain extent, though its developers mostly utilized Unreal like a new coat of paint rather than the core building block.

This solution, however, is still problematic, according to Nanni. Bethesda’s old engine, which it has been reiterating up to Starfield, provided the games’ biggest strength: moddability.

“If you wanna throw away your engine and restart, you have to go through the whole entirety of restarting. Unreal doesnโ€™t give you everything out of the box, you have to build it.

If you went Unrealโ€™s golden path, then yes, you have a dedicated team at Unreal whoโ€™s supporting you. But when youโ€™re making a very specific game in a very specific way, with the systems that were built in a way that people are familiar with, it means you have to make changes fundamentally, it means youโ€™re no longer on the golden path.

You have a mod community and knows how to use your engine, that has built things for decades on the system that you are launching with. You have to ask yourself, is it worth losing all of that knowledge? What do you gain from it? And you can make arguments for and you can make arguments against. And there is no right answer. There is an answer. You just have to make a choice,” says Dan Nanni in a podcast with Videogamer

The way Nanni frames it, the very thing that gives Bethesda RPGs their notorious jank also provides their community with the peerless modding capabilities. Hence, there’s a huge risk that rebuilding that old rickety wheel so it can spin better could also make it too plain.

The Elder Scrolls 6 Devs Might Need to Choose

Sadly for Bethesda, the clock is ticking for The Elder Scrolls 6, and they will eventually have to make the choice (or maybe they already have). Will they risk another Starfield fiasco by sticking with the old Creation Engine or “innovate” with Unreal Engine 5 and risk moddability? Despite Starfield‘s moddability, that didn’t exactly help the game attain the same relevance as Skyrim or even Fallout 4.

It might be a different story for The Elder Scrolls franchise, but playing Oblivion Remastered and going back to Cyrodiil once more, I can honestly say that I did not miss those loading screens. At this point in gaming, loading screens every other minute are a weakness for open-world games.

Thanks, Todd! Bethesda Gifts Oblivion Remastered to Skyblivion Devs in Heartfelt Move
Related: Thanks, Todd! Bethesda Gifts Oblivion Remastered to Skyblivion Devs in Heartfelt Move

Some of the oldest Bethesda fans have chimed in on the matter, because if Dan Nanni’s insights are anything to go by, The Elder Scrolls 6 can’t have the best of both worlds when it comes to modern tech and modding.

“Losing modding would be a death sentence. Bethesda isn’t making games good enough to survive on their own without modding, let’s be honest here,” according to Watsyurdeal

“I’ve been hearing that Bethesda should get rid of CE (Creation Engine) for 20 years lol,” jokes Rarglar

“Afaik the Gothic remake is in UE5 and they’re also offering modding support so it’s not impossible,” hopes ConfinedCrow

Related Topics
Bethesda Elder Scrolls 6
Share. Facebook Twitter LinkedIn Reddit Email
Sid Natividad
  • Website

Sid was born, did some stuff, then decided to become a writer. He found respite in the sweet embrace of video games and pop culture after serving as a journalist, covering warzones and depressed areas. It seems he prefers the much lower chance of getting hit by a stray bullet during work hours.

SUGGESTED READS

Destiny 2: Where is Xur Today and What Is He Selling
Game Guides

Destiny 2: Where is Xur Today and What Is He Selling (August 8 – August 11)

Killing Floor 3 PC Review
7.5
Game Reviews

Killing Floor 3 Review – Let the Bodies Hit the Floor

Metal Gear Solid Delta Remake Changes
Game Features

Biggest Changes Coming to Metal Gear Solid ฮ”: Snake Eater

Xbox and PlayStation Have Finally Given Up on the Console War, But Here's Why Nintendo Won't
Features

Xbox and PlayStation Have Finally Given Up on the Console War, But Here’s Why Nintendo Won’t

GTA 6 scared of Roblox
Game News

GTA 6’s Publisher is Scared of Roblox, Promises to Deliver More Value With Its Games

Dying Light: The Beast Most Exciting Features
Features

5 Reasons to Be Excited for Dying Light: The Beast

Trending

Say Goodbye to PS6 and the Console War? PlayStation ‘Moves Away’ From Hardware into Platform and ‘Engagement’ Business Model

Woman spitting on another woman in NY

Black Woman Spits on White Woman and Child in New York: ‘Disgusting B-tch’

Florida Man Bashes Boomers Who Bought Up All the Houses, But Now They Canโ€™t Sell Them

Florida Man Bashes Boomers Who Bought Up All the Houses, But Now They Canโ€™t Sell Them, โ€˜I Call Them Privileged Problemsโ€™ย 

Indian families in Costco

‘Indian Takeover’ at Costco in Texas Causes Uproar as ‘The Great Replacement Is Unfolding’: ‘Utterly Disgusting’

The Nerd Stash
Facebook X (Twitter) Instagram YouTube LinkedIn
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
© 2025 The Nerd Stash. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.