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Home»Game News»Age of Empires II: Definitive Edition Hotfix 85614 Patch Notes Bring Notable Fixes

Age of Empires II: Definitive Edition Hotfix 85614 Patch Notes Bring Notable Fixes

Forgotten Empires has rolled out Hotfix 85614 for Age of Empires II: Definitive Edition, and there are some notable fixes and changes with this patch. The…

Tunahan KarakisBy Tunahan KarakisJune 9, 20233 Mins Read
age of empires 2 battle
Image Source: Forgotten Empires via SergiuHellDragoonHQ YouTube Channel Screenshot

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  • Patch Notes for the Age of Empires II: Definitive Edition Hotfix 85614
  • Return of Rome
This article is over 1 years old and may contain outdated information.

Forgotten Empires has rolled out Hotfix 85614 for Age of Empires II: Definitive Edition, and there are some notable fixes and changes with this patch. The update addresses many issues frustrating fans, including problems with units sliding backward while attacking. All players should briefly review the recent fixes of this patch before continuing their playthrough. If you’ve had an issue with the game, hopefully, this patch will fix that. Let’s check the Age of Empires II: Definitive Edition Hotfix 85614 update patch notes.

Patch Notes for the Age of Empires II: Definitive Edition Hotfix 85614

Patch Notes for the Age of Empires II: Definitive Edition Hotfix 85614 - GamePlay Screenshot
Image Source: Forgotten Empires via SergiuHellDragoonHQ YouTube Channel Screenshot
  • Addressed issues with units sliding backward while attacking.
  • Fixed an issue where the Custom Scenario filter option did not show up in the Lobby & Spectator Browsers.
  • Fixed an issue where the Grey AI player would instantly get defeated at the start of the second Hautevilles scenario.
  • Fixed an issue where the Back to Work command did not reliably send villagers back to the last task assigned.
  • Fixed an issue where villagers who were luring a boar were walking needlessly curved/zagged paths.
  • Fixed an issue where grouped units could turn immobile temporarily.
  • Fixed an issue where monks could sometimes walk forward after a successful conversion.
  • Fixed an issue where ranged units would occasionally walk forward instead of shooting visible enemy units.
  • Fixed an issue where Caravanserais unintentionally healed additional types of units rather than just trade carts.
  • Fixed an issue with monks sometimes not healing nearby units when idle.
  • Fixed an issue that could cause a crash when opening AoE II: DE links for spectating.
  • Fixed an issue that could cause a crash when setting hotkeys.
  • Fixed an issue where only up to 4 units were released upon the death of the unit they were garrisoned in (ex: Siege Tower).
  • Fixed an issue where the player dropdown menu and the score did not update properly when spectating.

Return of Rome

  • Fixed issues where the Escape key would not fully function in the Lobby Browser and Spectate Games tabs.
  • Fixed an issue where the Persian tech tree would show that they could make chariots.
  • Fixed an issue where the ‘Extreme’ difficulty AI player may get its soldiers stuck at an enemy wall.
  • Rebalanced AI player difficulty to be noticeably easier to beat on lower difficulty levels.
  • Fixed an issue where AI could fail to stop attacking when desired.
  • Fixed an issue where AI player transport behavior would be incorrectly disabled.
  • Fixed localized voice-over issues with the Pyrrhus campaign.
  • Fixed an issue where in-game sounds could become muffled.
  • Fixed an issue where the population cap of the 4th Pyrrhus campaign mission, Savior of the Greeks, was higher than intended.
  • Fixed an issue where most Watch Towers didn’t show fire particles when controlled by an enemy.
  • D3 mode now allows Solid Farms to be toggled off.

Age of Empires II: Definitive Edition and Hotfix 85614 are available on Windows (PC), Xbox One, and Xbox Series X/S

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Age of Empires II: Definitive Edition Patch Notes
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