Ubisoft has decided to reduce the price of the Collector’s Edition of Assassin’s Creed Shadows after making some changes to its contents. This comes soon after the announcement that the game is being delayed from November 2024 to February of next year and will be abandoning its failing season pass model.
In addition to this, the early access scheme is also going by the wayside, and anyone who preorders Assassin’s Creed Shadows will get its first DLC expansion at no additional cost. So this obviously reduces the value of the Collector’s Edition since any of its boons are either canceled or available to everyone now.
This update was announced through a Q&A on Discord that explained that since buyers of the Assassin’s Creed Shadows Collector’s Edition won’t be getting three days of early access and the season pass will be available by default, the price is being cut from $279.99 to $229.99. Ubisoft promises that most of the other content will remain the same as originally advertised, but it may change visually.
Other than the digital rewards, the Collector’s Edition will include the following physical items as well:
- Naoe and Yasuke dual character statue (approx. 40 cm / 15.7 inches)
- Unique SteelBook case
- Collector’s art book (76 pages)
- Naoe’s katana tsuba (life-sized)
- World map
- Creed wall scroll (70×30 cm / 27.6×11.8 inches)
- Two Sumi-e lithographs (13.5×19 cm / 5.3×7.5 inches)
Here are the digital items you can expect:
- Sekiryu Dual Pack
- Sekiryu Hideout Pack
- Five mastery points
Assassin’s Creed Shadows was delayed after Star Wars Outlaws‘ disappointing performance, and Ubisoft wanted to make sure those mistakes weren’t repeated. The French developer can’t afford another mistake like this because its share price has already tanked to a 10-year low, and Tencent and Ubisoft were even considering a buy-out at one point.
Ubisoft is also concerned about Ghost of Yōtei, which has a similar setting and could eat into the interest created by Assassin’s Creed Shadows. But at the same time, Yves Guillemot, the CEO of Ubisoft, says that he thinks there is enough space for high-quality games and both could perform well even with the seemingly similar setting.