A lot of the problems with Black Ops 6 and Warzone these days are about the hackers and server issues, and that means we should be fine in a PvE mode like Zombies, right? No. Black Ops 6 Zombies solo servers is still endless pain to endure and it seems like the vermin are overcoming a recent bug fix.
Call of Duty: Black Ops 6 Zombies introduced a new enemy type called the vermins that have their own dedicated rounds and give us free Max Ammo like the Hellhounds did in OG maps. However, these creatures might also spawn on any random round to mess with our focus on killing zombies. But the thing that makes them a real threat is a bug that allows vermins to hit twice as hard.
A recent video on Reddit shows exactly what that means by comparing the normal and bugged damage a vermin deals to the players. Now you might be wondering, “Maybe the vermins are intended to hit like this,” while the answer is a big no as the developers have addressed this as a bug in Black Ops 6‘s patch notes.
Surprisingly enough, the text addressing this issue is no longer on the Call of Duty blog, which means that the devs have noticed and are probably working on a fix for this Black Ops 6 Zombies bug right now. This is while fans have addressed new glitches that the new update has brought to the Zombies scene like the “illumination bug” with the Directed Mode and the Lion Sword quest on Citadelle des Morts map.
So is this another lie from Activision? I remember the time where the server issues were addressed as a visual bug, gaslighting the entire CoD playerbase. Things like this makes the community go on a full rant on every post in social media, resulting in lack of trust that leads to players leaving the game.