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Home»Gaming»Everspace 2 Update 1.0.33633 Patch Notes

Everspace 2 Update 1.0.33633 Patch Notes

Rockfish Games has unveiled the latest Everspace 2 update, 1.0.33633, and released detailed patch notes that show players what they’re receiving. The latest patch doesn’t…

Tunahan KarakisBy Tunahan KarakisApril 19, 20234 Mins Read
Everspace 2 Gameplay Footage
Image Source: TheBaldMan
This article is over 2 years old and may contain outdated information.

Rockfish Games has unveiled the latest Everspace 2 update, 1.0.33633, and released detailed patch notes that show players what they’re receiving. The latest patch doesn’t bring massive changes but fixes and tweaks that boost the gameplay experience. These include further performance optimizations and many other things, like tweaking Faction Battles in Drake that could be lost within seconds. Keep reading the article for Everspace 2 1.0.33633 update patch notes.

Update 1.0.33633 Patch Notes in Everspace 2

Everspace 2 Update 1.0.33633 Patch Notes - Gameplay footage
Image Source: TheBaldMan

Tweaks

  • Further performance optimizations
  • Tweaked Faction Battles in Drake that could be lost within seconds
  • Integrated localization changes suggested by the Crowdin community
  • UI: Added Unreal Engine logo to startup screens

Bug Fixes

  • Fixed that main missions stopped after completing “Blakemore’s Wrath” if continuing from an auto-save that was created right after mission completion. (Players affected by this can now dock to the home base, and the follow-up mission will start.)
  • Fixed main mission blocker in “Crash and Burn” when managing to quickly undock from Ships & Supplies before the “undock” task was activated
  • Added missing “Change Compare Item” default binding (“Left Trigger”) for Gamepad Scheme A
  • Updated one of the “vision” videos which still was an older version before
  • Fixed that the “Show Current Gamepad Bindings” screen was empty for “custom” bindings
  • Fixed that achievements could fail to register when two or more achievements were unlocked at the same time
  • Fixed that force feedback effects did not get triggered when cam shakes were turned off
  • Fixed that inversion and other axis settings of some axes (especially when used with modifier buttons) did not work
  • Fixed red screen vignette flashing up when repairing hull at low HP
  • Fixed that in some instances, a level-up was not triggered even though XP requirements were met
  • Fixed a crash that was related to the dynamic job system
  • Fixed an edge case in side mission “Vaultworthy,” which blocked the mission progress
  • Fixed “two drones with one mine” challenge not working with Teleporter’s “Parting Gift” mine
  • Fixed that some bonus attributes were not working for flak cannons
  • Fixed that the warden in the main mission, “Smokes & Mirrors” in Forlorn Vale, could not spawn properly, resulting in a blocker
  • Fixed a missing mission hud marker in the side mission “A Custom-Made Error”
  • Fixed that two “kill from a distance,” challenges could not be achieved with flak cannons
  • Fixed excessive VRAM usage when playing via wine/proton and viewing animated cutscene videos
  • Fixed the FSR2 plugin not being loaded on the Gamepass version
  • Fixed TrackIR not working on Gamepass due to missing NPClient.dll
  • Fixed that an intended loot drop at the end of Battle Support events did not occur
  • Fixed that in rare cases, the Ceremonial Drone was still present at the end of Side Mission “The Convert”
  • Fixed that female scientist on BRI Bioplant neither had a name nor portrait assigned
  • Fixed being able to activate signal decoders in Ancient Rifts
  • Fixed that a Lava Bomb could be dropped at the 4th Socket before the 3rd in Side Mission “Gang Wars II”
  • Fixed an issue in the first mission stage of the “Parasite” side mission in which all awoken ships must be destroyed
  • Added missing dismantling quality bonus attributes to legendary cargo units
  • UI: Fixed that tutorial boxes could not be dismissed using a keyboard or gamepad in some cases
  • UI: Fixed that ships at the home base could be changed in the customization screen, which could break ship layout in some cases
  • UI: Fixed that modify show preview action was active after modifying an item sometimes, even though it should be disabled
  • UI: Fixed a bug that multiple modify operations could be executed right after another in some cases
  • UI: Fixed that menu header credits delta amount could get stuck during the animation

If you’re looking for more details about the latest or future Everspace 2 patches, please visit the game’s Steam page or the official website.

Everspace 2 is available on Steam, macOS, Xbox One, Linux, PlayStation 4, Nintendo Switch, and Amazon Luna.

Related Topics
Everspace 2 Patch Notes
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Tunahan Karakis
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