The April 17, 2023, update for Fabledom has arrived, and here are all the changes and improvements mentioned in the patch notes. This update adds some new features, such as some new graphical settings, gameplay additions, and quality-of-life improvements. Other than that, the update does bring some run-of-the-mill bug fixes. Here is the complete list of patch notes for the Fabledom April 17, 2023 update.
Fabledom Update for April 17, 2023, Patch Notes
New features:
- Workplaces in overview menu are now color-coded to improve readability.
- Can no longer block entrances to buildings.
- Added Vignette Settings
- Added Film Grain Settings
- Added AntiAliasing Settings
- Added Vegetation Wind Settings (to improve motion sickness some people reported)
- Worker menu now shows distance from home to workplace. It also allows you to filter based on distance or fabling class.
- Autumn leaves FX added (leaves now fall in autumn)
Balancing:
- Stone in large stone deposits has been tripled
- Bread now costs 2 flour instead of 3
- Carry capacity for food resources has been increased
- Hunger while fetching something to eat reduced further
- Granary storage increased from 400 to 600
- Granary worker count increased from 1 to 2.
- Stockpile worker count increased from 1 to 2
- Stockpile storage increased from 300 to 375
- Witches curse a bit less punishing
Fixes:
- Fixed floating walls on cliffs.
- Fixed minor UI issues.
- Improved Fablings flickering at a distance
- Fixed issue where townhouses would rotate automatically in some cases.
- Hero now spawns in creative mode
- Grass no longer spawns in water/rivers
- Fixed grass generation errors
- Fixed fountains purple shader error at low quality
- Fixed town wells purple shader error at low quality
- Fixed bug where dandelions would spawn more at medium quality
- Fixed trees not reflecting on planar reflections
- Fixed construction progress visuals on hills
- Construction priority is now more responsive, laborers will finish their current transport then change to the priority.
- Fixed farm interior invisible
- Fixed issue where resources wouldn’t load in creative mode.
- Removed sheep (will be returned as soon as sheep farm is added)
- Walls now have the same material UI as other buildings.
- Fixed issue where commoner tax amount would be displayed incorrectly.
- If the hero can’t reach an encounter it’s now clear using tooltip.
The April 17, 2023, update for Fabledom is available on PC only via Steam. For more information on future updates and patch notes, head over to the official Fabledom Steam page here.