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As a JRPG, Final Fantasy 7 Rebirth does require you to manage multiple stats during combat. While the game is not as difficult as Elden Ring, understanding all the stats and status effects in Final Fantasy 7 Rebirth is important. You’ll probably easily recognize the more obvious ones, like Attack and Defense, but stats like Spirit, which determines Magic Defense, might not initially make sense.
All Stats in Final Fantasy 7 Rebirth
The explanation for all stats and status ailments can be found inside the Manual in the Final Fantasy 7 Rebirth main menu. But first, let’s go over what each attribute means. Each will affect how your character performs in battle; you generally want them to be as high as possible.
Stats | Explanation |
---|---|
Attack | Determines the damage caused by physical weapons, such as swords and guns. |
Magic Attack | Affects the damage inflicted by spells and abilities. |
Defense | Determines how much damage you will take from physical attacks. |
Magic Defense | Affects the amount of damage received from magic attacks. |
Strength | This is a secondary stat that can affect your Attack power. The higher it is, the more physical damage you inflict. |
Magic | Similar to Strength, but this Final Fantasy 7 Rebirth stat influences how much magic damage you can inflict. |
Vitality | This is another secondary stat, but this one affects how much physical damage you will take. |
Spirit | Like Vitality, but this one influences your Magic Defense. |
Luck | A fun stat that affects how often you can land Critical Hits and steals from enemies. |
Speed | Determines how fast your ATB Gauge charges. |
Critical Hit Rate | Affects your chance of dealing a Critical Hit. |
Critical Hit Damage | This stat can give you extra damage when you land a Critical Hit. |
ATB Charge Bonus | A secondary stat that can increase how fast your ATB Gauge charges when you perform regular attacks and other actions. |
Initial Limit Level | A character‘s original Limit Break Level. It’s usually one. |
Max Limit Level | The highest number of a character’s Limit Break Level. |
All Status Effects in Final Fantasy 7 Rebirth
Status Effects in Final Fantasy 7 Rebirth are divided into Beneficial and Detrimental Effects. Beneficial Status Effects are buffs that can temporarily boost your character’s stats, while Detrimental Status Effects cause debuffs that hinder your battle performance.
Beneficial Status Effects
Here is the list of all Beneficial Status Effects in the game:
Beneficial Status Effects | Explanation |
---|---|
Bravery | Buffs your Attack power, allowing you to deal more physical damage. |
Faith | Similar to Bravery, this Status Effect increases the damage of your magic attacks. |
Protect | Temporarily boosts your Defense stat. |
Shell | This Status Effect buffs your Magic Defense stat in Final Fantasy 7 Rebirth. |
Barrier | Similar to Protect, it can reduce the amount of physical damage you will receive. |
Manaward | Reduces the magic damage you take for a limited time. |
Shield | An upgraded version of Barrier since this one can nullify all physical damage. |
Reflect | Another powerful buff. This Status Effect can reflect magic attacks back to its caster. |
Haste | Boosts your Speed, which increases your ATB Gauge rate. |
Resist | Reduces your chance of getting afflicted with Detrimental Status Effects. |
Regen | Gradually restores your HP. |
Auto-life | Automatically revives a downed character during a battle. You should cast this before facing a powerful boss. |
Detrimental Status Effects
There are 13 Detrimental Status Effects that you can encounter in the game. Most debuffs in Final Fantasy 7 Rebirth simply hinder your action in battles, but some can boost one of your stats while reducing another one.
Detrimental Status Effects | Explanation |
---|---|
Poison | Gradually reduces your HP. |
Silence | Prevents your character from using magic. |
Sleep | Your character gets put to sleep and cannot act. |
Slow | Decreases your Speed stat in Final Fantasy 7 Rebirth and reduces your ATB Gauge rate. |
Stop | This is a time magic that stops your character from moving. |
Stun | Similar to Stop, this Status Effect makes your character so dizzy that they can’t move. |
Toad | Your character gets turned into a toad. You can’t do much in this form. |
Debrave | This Status Effect reduces your Attack Power stat. |
Defaith | Similar to Debrave, this one negatively affects your Magic Power. |
Petrify | Your character slowly turns to stone. Make sure to cure this Status Effect, or they will die when they get fully petrified. |
Berserk | This Status Effect increases the amount of damage you deal and receive. It can be useful if you are good at dodging. |
Fury | It increases your ATB Gauge rate, but you are more vulnerable to damage. |
Sedate | This one is the opposite of Fury. You take less damage, but your ATB Gauge rate is slower. |