This year’s E3 was big for Microsoft, and their marquee title for the next generation is undeniably going to be Halo Infinite. This year at E3, they closed out their presser with Halo Infinite right after talking about the next generation of Xbox. These two things will go hand in hand as Infinite is set to be a launch title for the next Xbox console, Project Scarlett.
What does this mean for Halo Infinite on Xbox One you may ask? Well, we now have answers as the franchise director, Frank O’Connor had a lot to say on what Halo Infinite will look like on the soon-to-be previous generation of consoles. He had this to say in an interview with YouTuber Blackmist523:
Obviously the special citizen will be Project Scarlett and we’ve worked with that hardware team to make sure Halo Infinite shows up amazingly on it, and work with them to make sure that we know how to make sure the game looks amazing on it, but it will be [available] for Xbox One and it will look incredible. And it will also be for PC for the first time, day and date so that’s exciting for us too.
That’s changed the way we develop and the way we think about things, but we are always shooting for the best possible hardware target. This time it’s going to be up to you to decide whether it’s going to be Scarlett or PC; it kind of depends on your PC at that point. But the Xbox One is not going to be a second-class citizen. We’re building it so Halo Infinite plays and looks fantastic on Xbox One, and then everything else is plus-plus-plus, but we’ve got a few tricks up our sleeves that we’re thinking about.
This is great news for fans who just can’t afford to dish out for next-gen hardware, but still, want to experience a next-gen title. Halo Infinite will be launching in Holiday 2020 alongside Project Scarlett. This is good news not only for Halo fans but for Xbox fans in general who don’t want to be left completely behind once the next generation drops.