The recently released Warhammer 40,000: Space Marine 2 has launched with great success from fans of the franchises as well as critics. So much so that the developer of the hit third-person shooter is talking about a possible DLC expansion or maybe even a full-blown sequel for Space Marine 2.
In a recent interview with IGN, the Chief Creative Officer at Saber Interactive, the company that made Space Marine 2, Tim Willits, talked about the future of the game and how either option is possible. He said that the team has already pitched narrative ideas that could turn into DLC or a sequel. He went on to add that the team is taking a bit of a break after the release but plans on giving the title long-term support. This is good to know for Warhammer fans that it isn’t a one-and-done kind of deal.
Our game director Dmitry Grigorenko, he has proposed some story ideas that could either be DLC or a sequel. We’re literally just catching our breath. This is two weeks out. We just need to get the dust to settle.
But I can confidently say that we will not disappoint our Warhammer fans in the future. It’s too big of a success! I know that’s an obvious thing to say, but hopefully we’ll be working on Space Marine content for a long time.
Willits continued to talk about Space Marine 2, and how it differs from other projects like World War Z. Because the latter definitely has a massive player base, making DLC packs, adding classes, and other forms of content worked well because it resulted in an increase in player numbers as well as sales. The success of Space Marine 2 has completely changed the outlook of the team and it also affects what the team will do moving forward.
This focus has shifted from just live service games to single-player experiences that fans want. The upcoming games from the studio include A Quiet Place which is coming out next month as well as Toxic Command which is in the works right now.
The release and struggles of popular games like Concord and Suicide Squad: Kill the Justice League show that players don’t just want live-service ongoing experiences or multiplayer games.