Valve has updated Steam‘s policy and decided to tighten the leash on its Season Pass system. The new policy is a major overhaul to content update delivery, setting stricter rules to ensure transparency and accountability from developers. Steam’s new Season Pass rules include mandatory release timelines for DLCs and a refund policy for any promised content that fails to materialize.
Under the new system, every Season Pass on any Steam game must have a detailed roadmap, listing all DLCs and their expected release windows. If a DLC from the Pass ends up not releasing, players will get refunds for ‘the value of the missing individual content.’
Developers aren’t left entirely out to dry, though. They’re allowed a one-time delay of up to three months for each DLC. Nevertheless, any additional postponements will require direct approval from Steam’s moderators.
Valve explains this policy is essential for game developers to build and maintain trust with their customers. “By offering a Season Pass, you are promising future content. […] That launch timing is a commitment to both customers and Steam,” reads the updated guidelines. “If you aren’t ready to clearly communicate about the content included in each DLC AND when each DLC will be ready for launch, you shouldn’t offer a Season Pass on Steam.”
Valve warns that games failing to meet promised release schedules could face penalties, including the removal of their Season Pass from sale or refunds for all buyers. The company may also take further action if your Season Pass content is not released after one year has passed since launch. In extreme cases, the entire game could be delisted.
It’s worth noting these rules apply specifically to Season Passes offering DLC over time, not to Battle Passes tied to in-game milestones.
This overhaul addresses long-standing criticisms about the lack of accountability for incomplete Season Passes or unclear schedules. One example is Redfall, which shut down before it could deliver all of its Hero Pass content. Another one is Dragon Ball Sparking Zero!, which lists a vague release window for all content in its roadmap. Valve’s updated rules promise a better deal for players but leave no room for developers to dodge their commitments.