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Home»Gaming»Stellaris Hotfix 3.7.3 Update Patch Notes

Stellaris Hotfix 3.7.3 Update Patch Notes

Stellaris has released a new update, hotfix 3.7.3, and we have analyzed the different changes and adjustments. Paradox Development Studio, the developers of Stellaris, have…

Evans KaranjaBy Evans KaranjaMarch 21, 20233 Mins Read
Stellaris Hotfix 3.7.3
This article is over 2 years old and may contain outdated information.

Stellaris has released a new update, hotfix 3.7.3, and we have analyzed the different changes and adjustments. Paradox Development Studio, the developers of Stellaris, have realized the respective patch notes in a bid to fix and bring balance to the game. Without further ado, here is Stellaris official patch notes.

Stellaris hotfix 3.7.3 Update Patch Notes

Stellaris Patch Notes

Fixes and Changes

  • Every single atomic pre-FTL will no longer nuke itself if they are not being observed.
  • Fixed Contingency worlds not being properly cracked by devolving beam.
  • The Solarpunk Empire will no longer stay pre-FTL if you decide to steal from them.
  • Admirals should no longer be able to gain both versions of the trickster trait.
  • The Solarpunk empire will no longer gain a new fleet every single month.
  • Fixing custom diplomatic action sounds playing for unrelated empires.
  • Missing localizations are added in English. Proper translations are expected with the following patch.
  • Fallen empire buildings should no longer disappear when you conquer their planets.
  • The Ministry of Culture should no longer disappear after you finish building it.
  • The Artist Enclave should no longer offer to sell you a Ministry of Culture if you have already bought one.
  • Non-Xenophobe empires can once again enable displacement purging.
  • The Accepted Plea for Protection opinion modifier is now granted to the subject towards the overlord instead of to the overlord towards the subject.
  • Randomly generated machine empires now have a chance to use the toxoid machine options if you own the corresponding DLC.

Stellaris Update

Changes and Fixes

  • Removed a TODO Opinion Modifier String.
  • Fixed Broken Shackles offering Payback information about the MSI even if they got already destroyed.
  • Fixed a bug when the cloaked ship cannot progress special project inside closed borders
  • Admiral doesn’t get killed anymore when you upgrade the MSI flagship
  • Torpedo and Frigate technology now requires you to have researched Corvettes.
  • The Separatist Planet will no longer nuke itself if you lose your capital to space fauna.
  • Broken Shackles empires with the Parliamentary System civic will instead have Unshackled Politics fire one month after the game starts instead of one year after the game.
  • You can no longer select the Fear of the Dark version of the Sol system without the Fear of the Dark origin.
  • Fixed Liberation wars not showing up for Payback empires.
  • Fixed events related to the Out of Warranty event chain not firing.
  • Fix being able to build an observation post over Haven using the fleet order button.
  • The Accepted Plea for Protection opinion modifier now grants +150 opinion.
  • The Observation Insight Situation now remembers your approach when it last finished.

Stellaris is available for PlayStation 4, Xbox One, and Xbox Cloud Gaming. For more updates on Stellaris hotfix 3.7.3, visit the game’s official Steam Page.

Related Topics
Patch Notes Stellaris
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