The 1.11.4 update has just launched for Warhammer 40K: Gladius, and here are the official patch notes pointing out the changes. Instead of bringing significant things, the latest version focuses on fixes and improvements to boost the gameplay. If you are experiencing some issues in the game, this update could be the solution. Check out the Warhammer 40K: Gladius 1.11.4 update patch notes below.
Patch Notes for the Warhammer 40K: Gladius 1.11.4 Update
We’re releasing a new update for Gladius. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game. The team is currently hard at work. We’ll have news about new content soon.
Changes since 1.11.3
Bug Fixes
- Fixed a crash that could occur when quitting the game.
- Fixed a crash that could occur due to audio or display devices containing a ”<” in their name.
- Updated compiler, memory allocator, and window library on Windows.
- Improved error checking.
In the meantime, if you missed the previous version, you can check out its patch notes below.
New
- Lord Commissar’s Iron Will resurrection now plays a sound effect.
Balance
- Reduced Battle Sisters, Zephyrim, Sisters Repentia, Dominions, Retributors, Hospitallers, Avenger Strike Fighter, and Lightning Fighter morale from 10 to 8.
Bug Fixes
- Fixed Resource Upkeep setting not working.
- Fixed abilities that modify other action cooldowns not being propagated to clients in multiplayer.
- Fixed Medicus Ministorum was working on fortifications.
- Fixed Immortal Forms technology not being unlocked by Canoptek Spyders and Canoptek Wraiths technologies.
- Fixed Necrons Extra Vehicle Armour technology not being unlocked by Canoptek Spyders and Canoptek Wraiths technologies.
- Fixed Necrons Extra Vehicle Armour technology description.
- Fixed Quantum Shielding technology description.
- Fixed Cleansing Flame and Destructor not having the Flame trait.
Update 1.11.4 for Warhammer 40K: Gladius is available on Microsoft Windows.