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Overwatch 2 completely revamped the way they calculate stats. If you were an early Overwatch player, you might remember the medal system and how they tracked your stats through different metrics. In Overwatch 2, this has all changed, and you’ll only be able to see your eliminations, deaths, assists, damage, healing done, and a mysterious stat called “MIT.” This Mit stat is intended to help tanks track their state, as it tracks damage mitigated overall.
How The Mit Stat Works in Overwatch 2
As stated, the “MIT” stat tracks any damage you have blocked or redirected through shields or damage reduction. Primarily, this will include obvious examples such as Reinhardt shields. If Reinhardt blocks 100 damage with his shield, that will be reflected through the stat on the scoreboard. This also includes instances of preventing damage by diminishing the damage to begin with. For example, D.Va can eat up projectiles with her Defense Matrix, which will be reflected in her MIT stat.
You can manipulate the MIT stat in unexpected ways. This includes any sort of damage reduction as well. For instance, when Roadhog uses his “Take a Breather” ability, he receives a level of damage reduction while healing. This damage reduction will also be reflected in his MIT stat. This is not exclusive to tank heroes, either. Ana’s Nano Boost ultimate gives the targeted ally damage reduction as well, so Ana can receive some MIT stats as well. (You can see her damage mitigated is 44 in the image above, despite her being a healer.)
Characters like Lifeweaver can also earn MIT stats, as the bubble you encase an ally in actually blocks attacks. This would work the same way with a character like Zarya. However, an edge case is Kiriko who cannot earn MIT stats. This is because her Suzu ability makes enemies untargetable, meaning any projectiles, bullets, melee attacks, etc., will simply phase through whoever is targeted by the Suzu, which cannot be tracked by the game.
Is The MIT Stat Important in Overwatch 2?
You’ll hear this a lot when analyzing your stats while playing the game, but a rule of thumb is that stats don’t tell the entire story. You certainly want to absorb as much damage as you can while playing tank, as you’ll inevitably be making space for your team and redirecting damage. However, it shouldn’t be your goal to increase this stat as high as you can. If you’re doing nothing but holding up your shield as Reinhardt, you’re not effectively playing your hero.
Overall, stats are important, but they aren’t everything. Understanding how MIT works can be an interesting activity, but prioritizing playing the game well, playing for objectives, and helping your teammates out will lead to more success than tracking stats religiously game after game.