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Home»Android»Wild Rift Update 2.4c Patch Notes

Wild Rift Update 2.4c Patch Notes

Wild Rift has today revealed the notes for update 2.4c, so here’s the full list of changes and fixes set to go live with this…

Shawn RobinsonBy Shawn RobinsonSeptember 15, 20212 Mins Read
Wild Rift Update 2.4c characters
This article is over 4 years old and may contain outdated information.

Wild Rift has today revealed the notes for update 2.4c, so here’s the full list of changes and fixes set to go live with this patch. It’s important to note that while the patch is live, the below skins are set to release on September 23 at 00:00 UTC, or the equivalent in your particular region. As for what’s being added though, a set of wild west themed cosmetics currently present in League of Legends are set to make their debut. There’s also a host of champion balancing changes on the way, set to make some big changes to particular characters. If you’re interested, then without further adieu, here’s all that’s coming with Wild Rift update 2.4c!

Wild Rift Update 2.4c Patch Notes

League of Legends Wild Rift Ashe

New Skins

  • High Noon Lucian
  • High Noon Senna

New Accessories

  • Baubles: Town’s Not Big Enough
  • Emotes: C’mere, You!; Thank Ya Kindly
  • They will be released throughout the patch

Champion Changes

Lucian

Base Stats

  • Health: 570 HP → 610 HP

(3) Relentless Pursuit

  • Cooldown: 23/20/17/14 → 22/19/16/13 seconds

Rammus

(1) Powerball

  • Damage: 105/150/195/240 → 110/140/170/200

(2) Defensive Ball Curl

  • Passive damage Armor ratio: 10 → 8 percent
  • Active damage Armor ratio: 15 → 12 percent
  • Monster damage bonus: 150 → 175 percent

Rengar

Base Stats

  • Armor: 45 → 40
  • Attack Damage: 70 → 64

Sona

(1) Hymn of Valor

  • Active damage: 40/80/120/160 → 40/75/110/145
  • Active AP ratio: 50 → 40 percent
  • Ally aura bonus damage AP ratio: 30 → 20 percent

(Ult) Crescendo

  • Cooldown: 90/75/50 → 100/80/60 seconds

Teemo

Base Stats

  • Health regen: 7.5 → 6
  • Health per level: 115 HP → 105 HP
    • (Health at level 15: 2180 HP → 2040 HP)
  • Armor: 35 → 30
  • Armor per level: 4.3 → 3.9
    • (Armor at level 15: 96 → 85)

Gameplay Changes

Items

Zeke’s Convergence

  • Total cost: 2800G → 2700G (Combine cost: 900G → 800G)
  • Frostfire Covenant slow: 40 → 50 percent
  • Frostfire Covenant magic damage per second: 40 → 60

Free-to-play Champion Rotation

  • Sept. 16 to 22: Corki, Galio, Leona, Pantheon, Rammus, Sona, Tryndamere, Vayne, Xin Zhao, and Zed.
  • Sept. 23 to 30: Akshan, Brand, Lulu, Malphite, Nunu & Willump, Olaf, Soraka, Twisted Fate, Varus, and Wukong.

Wild Rift is available on both Android and iOS devices. For more information regarding today’s update, check out the official blog post.

Related Topics
Riot Games Wild Rift
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Shawn Robinson
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Shawn is an avid 21-year old writer with two years in the games journalism industry. When not writing, you can often find him falling in love with singleplayer titles or yelling at multiplayer games he enjoys.

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