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Phasmophobia’s creators, Kinetic Games, released an update today, and we have the full detailed patch notes here. The updates mainly include custom difficulty, several adjustments, new introductions, challenge mode, and other minor updates. Below are the official patch notes for Phasmophobia V 0.8.1.0 updates.
Phasmophobia V 0.8.1.0 Update Patch Notes
Custom Difficulty
- The maximum reward value possible is now 15x
- Several options have had their rewards reduced
- The Apocalypse Challenges’ requirements have been adjusted:
- Bronze: 6x+
- Silver: 10x+
- Gold: 15x
- Rules have been added to reduce rewards when two options are set to specific values, thus canceling each other but still giving you a reward. Here are some examples
- 0 starting sanity with sanity pills 25% or higher
- Faster ghosts but player unlimited sprint
- Broken Fuse Box but Flashlights: On
Custom Adjustments
- “Evidence Given” will now soft cap the reward multiplier. Rewards added above these multipliers will only add 50% of their values to the total reward;
- 3 Evidence: 4x
- 2 Evidence: 5x
- “Grace Period” 6s has been removed
- “Sprint Duration” and “Sprint Recharge” have been removed and will default to:
- Duration: 3s
- Recharge: 5s
- “Sprint” options have been changed to:
- Off
- On
- Infinite
New Difficulties
- Insanity: For the best investigators, a new default difficulty has been added: Insanity. More information can be found in-game on the difficulty selection screen.
Challenge mode
- Added new weekly rotational difficulty. Each week a different challenge will be available, offering unique modes ranging from Intermediate to Insanity and beyond.
- Added 26 challenges.
- Free automatically-provided challenge-specific loadout.
- Completing the challenge 3 times on the specified map will grant large amounts of money and an XP bonus.
- Each challenge will be available twice a year.
- Players will lose nothing if they fail or die.
Cursed Possessions
Monkey Paw
- A severed paw that grants a wish for those who ask it. However, the wish may not be worth the consequences:
- ~Wishes are scattered inside Sunny Meadows Mental Institution and will be added to players’ journals when found.
- ~The number of wishes a player has will correspond to the difficulty or reward multiplier for that contract:
- 0x – 1.9x Rewards: 5 wishes
- 2x – 2.9x Rewards: 4 wishes
- 3x Rewards or higher: 3 wishes
Shop Update
The shop computer has had some UI improvements
- Shop and Storage have recreated, acting like an online shopping basket.
- Added an “all equipment” layout.
- Players can now tick “auto-add” to their layout to add it as soon as they join a lobby.
New
- Strange symbols are spotted in the warehouse. What could they mean? Get searching for an answer!
- Crucifix users will now have new textures, effects, and sounds when used.
- Updated all UV shaders! UV effects will be much more accurate and work when shining another light over the UV light. Additionally, UV effects will fade over time instead of disappearing instantly. “The Tower” Tarot Card will now additionally double all ghost activity for the 20s.
- Improved weather particle lighting, and they now work with the skylight, helping them look more realistic (no more ashy black snow!)
- All windows will now have new raindrop effects on them if it’s raining, and additional sounds in all maps similar to Tanglewood’s
- Windy weather outside will now affect several foliage objects.
- You will receive an in-game message when a new game update is downloadable.
- A Broken Fuse Box’s sparks bounce on nearby objects instead of clipping through them.
Changes
- Reduced the range and resolution of several environmental lights slightly.
- This should decrease the chance of players’ shadows becoming overly pixelated when many lights are turned on in a location.
- It should also decrease the chance of an object hitting the “maximum lights” limit (e.g., resulting in black floors or DOTS casting no light)
- The time between hunts will now be the same if the ghost uses a crucifix or if it hunts (the 20s for Demon, 25s for other ghost types)
- The ghost’s room will no longer be visible on the Haunted Mirror when players use it at 0% sanity.
- Ghost orbs can no longer go through walls into a different room.
- Changed fog quality settings for better visual clarity across all settings.
- Low – Downsampling at 2, no shadows.
- Medium – No down-sampling, no shadows.
- High – No down-sampling, receive shadows.
- Removed the removed.
- Renamed Daily and Weekly Challenges to Daily and Weekly Tasks to avoid confusion with the new Challenge Mode difficulty.
- Improved several icons.
- Improved and fixed the light sources’ visuals on the Prison PC monitors.
- Improved the visuals of the collectible cabinets in the warehouse lobby.
- Lighting a Summoning Circle candle with no sanity will now extinguish it instantly. Note: Lighting the 5th candle with no sanity will cause an instant hunt.
- Saying “goodbye” on the Ouija Board no longer counts toward challenges.
- Renamed the High School bathrooms to make it clearer where they are.
- Failing to join a room with a password now gives a more descriptive error.
- The night vision camera effect will adjust brightness when entering and exiting foggy areas.
Fixes in Phasmophobia update patch notes
- Ghosts can no longer interact with windows on the floor below them in both Farmhouse locations.
- Voice recognition will work for all players if other players load in slowly.
- Removed several safe spots in Prison, Maple Lodge Campsite, and School.
- Several shaders and materials will now render correctly.
- The Voodoo Doll can no longer stop hunts.
- Using the Voodoo Doll, Tarot Cards, Music Box, and Summoning Circle will now count towards the “use Cursed Possessions” task.
- When thrown in specific spots, items will no longer teleport in the SM Courtyard.
- Patched up some holes in the Sunny Meadows Courtyard floor.
- Removed an invisible wall upstairs in Edgefield.
- Improved anisotropic textures for radiators, rugs, outside ground, and SM flooring.
- Ghosts can now kill players on the blue beds in house maps.
- Ghosts can now detect active electronic equipment when active.
- Voice recognition will no longer work if the ‘text’ voice recognition option is enabled.
- The Apocalypse stickers will now show in Singleplayer instead of Multiplayer.
- A book in the Sunny Meadows Courtyard is no longer only a shadow.
- Removed several shadows rendering issues in Sunny Meadows and Tanglewood.
- They will now have the correct interaction rate before aging.
More Fixes
- Window knocks now count as an interaction for stats.
- Tasks featuring “Asylum” will now display “Sunny Meadows.”
- Players can no longer sprint or move while in the death room.
- Setting a preset for a custom difficulty and changing a cursed possession will no longer apply that change to the preset. The difficulty, instead of just the custom game you are editing.
- Standing in the DOTS light will no longer stop the sanity drain.
- Players can now see their hands on their monitor when VR and a smooth camera are enabled.
- Players can no longer see ghost orbs with a photo camera.
- The ball in the upstairs Ridgeview closet will no longer glitch when the hiding spot is blocked.
- Ghost orbs in the outside “rooms” in Camp Woodwind will no longer be very high above the ground
- Video cameras will now receive the ghost glitch effects
- The “Sky Light” will now turn on and off accurately with your settings
- Lighter flame is now considered for the Onryo hunt ability when blown out
- An Onryo will now have a higher chance to blow out a flame the more players that are dead, instead of a lower chance
- Hunts will now end if all players are outside
- The haunted mirror will now drain a minimum of 20 sanities per use instead of 27
Phasmophobia is available for Microsoft Windows. More updates, including Phasmophobia version 0.8.1.0, are available on its Steam Page.