Breathing life into Arrakis
Interviews
Exclusive interviews from Game Developers, Publishers, and Studios!
Blurring the line between authenticity and the unknown
“We want players to always be exploring the unknown”
You can’t have your Potato and eat it too
A second look at Double Exposure
Meet the main souls of Soulframe
Insights from Magic: The Gathering’s Creators at Summer Games Fest
Latest stories
More +Honkai: Star Rail Interview with Mr. Chengnan An – ‘We Wanted to Create Something More Than an Action Game’
By Nat Collazo
“We want players to always be exploring the unknown”
You can’t have your Potato and eat it too
A second look at Double Exposure
Insights from Magic: The Gathering’s Creators at Summer Games Fest