Game Features Life Is Strange: Double Exposure Interview – ‘We Are Trying to Bring Something of Genuine Good Into the World’
Features Pablo Alonso and Megan Everett Talk To Us About 1999, Warframe’s ‘Secret’ Sauce, and the Future
Features An Interview With Soulframe Community Manager Sarah Asselin and Bonus Guests About Community, Honesty, and Lessons From Warframe
Features Cat Quest III Interview: CEO Discusses Game’s Feline Future & Challenges of Making the Best Cat Quest Yet
Features Cat Quest III Interview: CEO Discusses Game’s Feline Future & Challenges of Making the Best Cat Quest Yet The cat’s out of the bag By Sid NatividadAugust 6, 2024
Game Features Magic: The Gathering Interview: Devs Talk Complexity Creep, Precons, & New Card Sets Insights from Magic: The Gathering’s Creators at Summer Games Fest By Alex GibsonJuly 12, 2024
Game Features Tales of the Shire Interview: It Feels “Like a Bridge Between Our World and the Grittier Middle-earth” Creature comforts By Dylan ChaundyJuly 11, 2024
Game Features Fear the Spotlight Interview: Dev Talks Working With Blumhouse – “The Updated Game Is Almost Double the Length of the Original” Bundle of nerves By Dylan ChaundyJuly 9, 2024
Game Features The First Descendant Interview: Lead Developers Talk Monetization, Pay-to-Win, & Post-Launch Support Survival of the fittest By Dylan ChaundyJune 27, 2024
Game Features Enotria: The Last Song Interview – “We Wanted to Avoid Creating a Clone” Play it again, Sam By Dylan ChaundyJune 21, 2024
Game Features Hyper Light Breaker Interview: Lead Producer Confirms It’s Not a Sequel But Another Game Set In the Hyper Light Universe A beacon of light By Dylan ChaundyJune 19, 2024
Game Features Hello Kitty Island Adventure Interview: Game Director Talks Influences, Undiscovered Secrets, & That South Park Reference A friend in need By Dylan ChaundyJune 18, 2024
Game Features New World Aeternum Interview: Amazon Games Discuss Console Port, New Monsters, & Dream Projects A brave new world By Dylan ChaundyJune 14, 2024
Game Features Enshrouded Interview: Creative Director Reflects on Early Access Success, Teases Future Support & DLC Plans Unshrouding the mystery. By Dylan ChaundyApril 4, 2024
Cat Quest III Interview: CEO Discusses Game’s Feline Future & Challenges of Making the Best Cat Quest Yet
Game Features Life Is Strange: Double Exposure Interview – ‘We Are Trying to Bring Something of Genuine Good Into the World’
Features Pablo Alonso and Megan Everett Talk To Us About 1999, Warframe’s ‘Secret’ Sauce, and the Future
Features An Interview With Soulframe Community Manager Sarah Asselin and Bonus Guests About Community, Honesty, and Lessons From Warframe
Features Cat Quest III Interview: CEO Discusses Game’s Feline Future & Challenges of Making the Best Cat Quest Yet The cat’s out of the bag By Sid NatividadAugust 6, 2024
Game Features Magic: The Gathering Interview: Devs Talk Complexity Creep, Precons, & New Card Sets Insights from Magic: The Gathering’s Creators at Summer Games Fest By Alex GibsonJuly 12, 2024
Game Features Tales of the Shire Interview: It Feels “Like a Bridge Between Our World and the Grittier Middle-earth” Creature comforts By Dylan ChaundyJuly 11, 2024
Game Features Fear the Spotlight Interview: Dev Talks Working With Blumhouse – “The Updated Game Is Almost Double the Length of the Original” Bundle of nerves By Dylan ChaundyJuly 9, 2024
Game Features The First Descendant Interview: Lead Developers Talk Monetization, Pay-to-Win, & Post-Launch Support Survival of the fittest By Dylan ChaundyJune 27, 2024
Game Features Enotria: The Last Song Interview – “We Wanted to Avoid Creating a Clone” Play it again, Sam By Dylan ChaundyJune 21, 2024
Game Features Hyper Light Breaker Interview: Lead Producer Confirms It’s Not a Sequel But Another Game Set In the Hyper Light Universe A beacon of light By Dylan ChaundyJune 19, 2024
Game Features Hello Kitty Island Adventure Interview: Game Director Talks Influences, Undiscovered Secrets, & That South Park Reference A friend in need By Dylan ChaundyJune 18, 2024
Game Features New World Aeternum Interview: Amazon Games Discuss Console Port, New Monsters, & Dream Projects A brave new world By Dylan ChaundyJune 14, 2024
Game Features Enshrouded Interview: Creative Director Reflects on Early Access Success, Teases Future Support & DLC Plans Unshrouding the mystery. By Dylan ChaundyApril 4, 2024