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Home»Gaming»DayZ December 6 Update Patch Notes

DayZ December 6 Update Patch Notes

DayZ has today launched its December 6 update, so here’s the full list of changes and fixes available as part of this patch. These patch…

Shawn RobinsonBy Shawn RobinsonDecember 6, 20212 Mins Read

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  • DayZ December 6 Update Patch Notes (PC)
  • DayZ December 6 Update Patch Notes (Console)
This article is over 3 years old and may contain outdated information.

DayZ has today launched its December 6 update, so here’s the full list of changes and fixes available as part of this patch. These patch notes are split between PC and console patch notes, which you can expect us to make clear with our notes below. Regardless, today’s update is designed to be a cleanup of the previous 1.15 patch. Featuring an array of bug fixes for both platforms, the major patch should feel just a bit cleaner with this new update. You shouldn’t go in expecting the whole nine yards though, as the DayZ team is focused on making sure the previous content patch is as strong as it can be. That’s likely for the better. Without further adieu, here’s everything new with DayZ in its December 6 update!

DayZ December 6 Update Patch Notes (PC)

DayZ console update playstation 1.14

Fixed

  • Fixed a game crash cause by bad memory handling of particles
  • Fire barrels could despawn when all attachments were removed
  • Inventory attachment slots were not visible on some items while in hands
  • AUR rifles played the reload sound twice when reloading

Server

  • Fixed: Gameplay settings modifiers for stamina (sprintStaminaModifierErc and sprintStaminaModifierCro) were not working correctly
  • Fixed: Incorrect message handling on loot from the dynamic events (causing excessive flooding of logs)

Modding

  • Fixed: Crash when callingย GetGame().ObjectDelete()ย on a ParticleSource managed by a ParticleManager, it will now ignore the request and output an error

DayZ December 6 Update Patch Notes (Console)

Fixed

  • Fixed a game crash cause by bad memory handling of particles
  • Flash lights could not be toggled while attached to a helmet
  • Fire barrels could despawn when all attachments were removed
  • L button could not be used on M&K to switch on a head torch
  • Inventory attachment slots were not visible on some items while in hands
  • AUR rifles played the reload sound twice when reloading

Server

  • Fixed: Gameplay settings modifiers for stamina (sprintStaminaModifierErc and sprintStaminaModifierCro) were not working correctly
  • Fixed: Incorrect message handling on loot from the dynamic events (causing excessive flooding of logs)

DayZ and the December 6 update are available on PC, PlayStation, and Xbox platforms. For more information regarding this update, check out the PC and console forum posts.

Related Topics
BohemiaInteractive DayZ
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Shawn Robinson
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Shawn is an avid 21-year old writer with two years in the games journalism industry. When not writing, you can often find him falling in love with singleplayer titles or yelling at multiplayer games he enjoys.

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