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Home»Game Guides»Horizon Forbidden West: Difficulty Levels, Explained: Explorer vs Guided

Horizon Forbidden West: Difficulty Levels, Explained: Explorer vs Guided

Do you want adventure or a challenge?

Mykel BrightBy Mykel BrightMarch 22, 20243 Mins Read
horizon aloy
Image Source: Guerrilla Games

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  • Explorer vs Guided Mode in Horizon Forbidden West
  • All Difficulty Levels

Horizon Forbidden West takes difficulties a step further via Accessibility options. You can adapt it exactly how you want to play it. Looking for a laidback experience? You can have it. Want something so challenging you’ll smash your controller or keyboard in disgust? You can have that too. Before you jump into Horizon Forbidden West, it’s best to learn about all the difficulty levels and how Explorer vs Guided mode works.

Explorer vs Guided Mode in Horizon Forbidden West

horizon forbidden west explorer vs guided
Image Source: Guerrilla Games and Its Shatter (YouTube)

There’s less to Explorer vs Guided in Horizon Forbidden West than you think. The choice pops up before you start playing, so it’s no surprise it can confuse some players. Plus, you can still adjust it via the Quest Pathfinding and Waypoint Pathfinding in the Accessibility menu. It boils down to how you like to play, what features you can manage, etc. The key differences are set up in the table below:

ExplorerGuided
-Minimal on-screen HUD
-Does not show you on-screen icons directing you to your destinations
-Standard on-screen HUD
-Provides on-screen objective markers tied to your active quests
-Will highlight the shortest path toward your selected location

So, with Explorer vs Guided in Horizon Forbidden West, visuals are all that changes. If you’re interested in exploring and naturally stumbling upon different things, Explorer mode is the better choice. But if you don’t want to risk it, you can always choose Guided mode. The real changes to Horizon Forbidden West come with the other difficulty settings.

Related:

Horizon Forbidden West PC System Requirements Revealed

All Difficulty Levels

horizon forbidden west difficulty levels
Image Source: Guerrilla Games

Beyond Explorer vs Guided modes, the difficulty levels and settings further impact how you play Horizon Forbidden West. A great thing about this is that difficulties don’t affect trophies. So, you’re free to change anything you want at any point without consequence.

Below are the general difficulty levels in Horizon Forbidden West:

Difficulty LevelWhat It Means
StoryFocuses on narrative and exploration with an easier combat experience
EasyA lighter combat experience while still focusing on exploration and story
NormalAn overall balanced experience with story, exploration, and combat
HardOffers a more challenging combat experience
Very HardThe mode provides an intense combat experience to test your skills
CustomPersonal customization for how much damage Aloy receives, how much she puts out, and Concentration settings

Alongside choosing between Explorer vs Guided mode, there are additional options in Horizon Forbidden West that can impact difficulty. These are the ones you’ll want to focus on:

  • Accessibility Options:
    • Weapon Wheel Slowdown: Adjusts the slowdown time when the Weapon Wheel is activated
    • Hold/Toggle: Makes it easier for those of you who have trouble holding buttons down for long
    • Aim Assist: Helps with aim by changing the trajectory of arrows
    • Auto Sprint on Foot/Mount: Makes it so you automatically sprint whether on foot or on a mount
  • Visual Options:
    • Climbing Annotations Always On: Highlights every climbable surface

Of course, you can play around with other settings like Controller Vibrations to pick at anything that may get in the way of your experience. If you’re feeling adventurous, start up another playthrough and select a different mode with different settings. Hands-on experience is the best way to get a feel of what you like.

Horizon Forbidden West is available on PlayStation and PC.

Related Topics
Guide Horizon Forbidden West
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Mykel Bright
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Since childhood, Mykel has had a passion for writing, drawing, comic books, video games, and all things horror. She finds various ways to blend her loves such as sketching out ideas for potential comics and working out ideas for choice-based visual novels.

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