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When you visit Reithwin, you will learn a bunch of details about this city, including the fact that Ketheric Thorm once cursed it. This spooky place was home to the ancient cult of Shar, and you can still find traces of their presence. Next, you will learn how to find the Sharran Sanctuary in Reithwin in Baldur’s Gate 3. This secret area is located in the heart of the city, but first, you have to solve a puzzle that will open a passage. We know how to do it and will tell you, so follow the instructions below to do it right.
How to Open the Passage to the Sharran Sanctuary in Reithwin in Baldur’s Gate 3
(Updated on October 4, 2024 – updated links and format)
While you are in Reithwin, to get to Sharran Sanctuary, you will need to find a statue with a puzzle. It is located at the following coordinates: X:-150, Y:-30. This is one of the statues once built by members of the cult of Shar before their leader Ketheric Thorm cursed the surrounding lands.
When you arrive at the specified place, you will see that around the foundation under the statue, there are plates with strange inscriptions. Your goal is to interact with each of the 3 plates in turn to open the passage to the Sharran Sanctuary in Reithwin in Baldur’s Gate 3. Here is the order in which you need to click on them:
North Plate
- OUR L
- MISTR
- WHEN NI
- THORM
West Plate
- ADY O
- ESS OF
- GHT F
- SHAL
East Plate
- F LOSS
- PAIN
- ALLS
- L RISE
All these words and syllables on the signs can be combined into one phrase:
“OUR LADY OF LOSS MISTRESS OF PAIN WHEN NIGHT FALLS THORMS HALL RISE”
When you do everything right and open the passage, you can go further to explore the sanctuary in Baldur’s Gate 3.
What Is in Sharran Sanctuary in Baldur’s Gate 3?
Inside the sanctuary, you will notice three statues of the deities of the Shar. You will be able to interact with them to pass the skills check. Each statue represents a different skill check, here are the ones you’ll be able to complete:
- Intelligence Check
- Wisdom Check
- Charisma Check
Each of them has a DC of 14, so it won’t be difficult to do this, considering that you can use different characters. If a character passes a skill check, it receives a +5 buff to the tested ability until the group uses long rest. If you successfully pass all the checks, you will be able to open a secret passage to the hidden altar. And if you fail the check, you will not only get a -5 to the tested ability but you will also be attacked by the local guards.