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Update 156 has just launched for Jabroni Brawl: Episode 3, and here are the comprehensive patch notes mentioning the changes. Instead of bringing major changes and fixes, the game’s latest version focuses on the issues that fans encounter. We highly recommend the update for the recent changes. Check out the Jabroni Brawl: Episode 3 update 156 patch notes below.
Patch Notes of the Jabroni Brawl: Episode 3 Update 156
Maps
Demise
- Fixed pickup sounds could be heard from anywhere
Weapons
- Tweaked Hornet Gun’s recharge rates
Player Models
- Added new player modelsย HL2LC Fisherman,ย HL1DM Gordon (Casual),ย Toon Mattress, andย TFC Pyro (HD).
- Added more randomized body grounds for the Summer Snowmanย player model
- Updated base model used withย Mattressย player model
- Fixed broken vertex on the face of Gunman Chronicles Scientistย player model
- Fixed missing color tinting for arms forย HL1 Gusย andย PVKII Ninja in first-person view
- Tweaked chrome texture on HL1 arms in first-person view
User Interface
- Updated localization files
VScript
- Lua: updated the error messages to also display the call trace
- Removedย CBaseEntity’sย PrecacheSoundScriptย method in favor of itsย PrecacheScriptSoundย method
- Addedย GetRandomMutatorsAllowed,ย SetRandomMutatorsAllowed,ย IsMutatorEnabled,ย SetMutatorEnabled, andย SetAllMutatorEnabledย methods to the _CJBGameRulesBattleRoyaleย class
Miscellaneous
- Tweaked the players spawning mechanism
- Fixed possessed Kleiner heads keeping their mouth shut while screaming
- Fixed LAN-only servers not appearing in the server browser
- Implemented support forย Dark Messiah of Might & Magic Multi-Playerย BSP format
- Implemented support forย Half-Life: Blue Shiftย BSP format
- Fixed some entities, such as doors and buttons, being misplaced when loaded from HLBSP maps
- Fixed _skycameraย could not be rotated
- Fixed visual desync from the player’s actual position when entering _triggerpush
- Fixed certain props not resizing on the client side
- Tweaked the skybox materials loading mechanism
- Fixed water textures for several HL:S maps
- Updated KOTH zones to obey theย EnableDraw/DisableDrawย inputs
- Re-added missing _serverspawnย game event definition
- Added warning message is shown whenever the ‘Settings’ section is used in a map add file
SDK tools
- Re-added missing prefabs
- Fixed Hammer crash on an attempt to load a VMF file containing sprites with missing textures
- Updated vbspinfo tool to support the L4D2 BSP format
- Added _jb_gamerulesbr, _jb_gamerulestdm, and _jb_objmarkerย FGD entries
- Addedย SetSpeedย input to _triggerpush
- Fixedย SetSpeedย input always resetting speed for _funcconveyor
Update 156 for Jabroni Brawl: Episode 3 is available on Windows.