Early Access titles will certainly need some touch-ups during development, and that applies to Shatterline. The free-to-play online shooter is being loved by fans, with a current Mostly Positive reception based on 25,532 reviews on Steam. Evidently, the space Operatives are logging in to fight the Crystalline on a constant basis; adjustments must be made. Therefore, developer Frag Lab has deployed update 73.3 for Shatterline, complete with a few fixes. The Expeditions have especially been touched up a bit, so be sure to check out the changelog below. Here’s the official Steam link for further information.
Shatterline Patch 73.3
- Having analyzed all the available feedback and data on the regeneration speed change, we decided to restore it to its previous state in PvP, and leave it as is in PvE. After this change, we’ll continue monitoring feedback and data, and will implement further adjustments if needed.
- Fixed issue in Expedition where players could do multiple decontaminations in a row and fully reset contamination after completing a dungeon.
- Fixed issue in Expedition where the players were shown on the ground for a split second before the cinematic clip with deployment.
- Fixed issue in Expedition where the Shady contract could be completed by itself, without players’ doing anything to this end.
- Fixed issue in Expedition where the requested supplies could be dropped in the area where the players had come from.
- Fixed issue in Expedition where the crystalline trucks activity rewards were not in line with the designed values.
- Fixed issue in Expedition where the Data Center encounter could be activated by one player, and it could be started with an active extraction at that.
That about does it for this round of patch notes for Shatterline 73.3. Be sure to update your Steam clients and queues for any essential software pickups to acquire.
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