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The Nerd Stash > Gaming > SpaceBourne 2 Early Access Blasts Off with Version 2.0.0

SpaceBourne 2 Early Access Blasts Off with Version 2.0.0

C. Anthony Rivera
Last updated: 2023/05/19 at 1:10 PM
By C. Anthony Rivera Published May 19, 2023
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8 Min Read
SpaceBourne 2 Early Access Blasts Off with Version 2.0.0
Image Source: SpaceBourne 2 via Steam

Developer Burak Dabak is the true Starlord of SpaceBourne 2 as they deploy Version 2.0.0. Your empires must be put on hold, with your civilizations entrusting you with extra features to complement a list of bug fixes. For example, Motherships have joined the armada, with the ground troops ready to assist and execute. Indeed, Nova Squad has been added to the ranks of spacemen, along with the help of drones to work with. However, your limbs are receiving some attention as a new gore system is being implemented to intensify the action. There’s plenty to see for SpaceBourne 2 Version 2.0.0, so let’s get into the update before our empire encounters another problem.

As always with us, we’ve provided the changelog below; the official link will offer additional information on some of the new mechanics:

SpaceBourne 2 Early Access Ver. 2.0.0 Notes

SpaceBourne 2 Early Access Ver. 2.0.0 Released
Image Source: SpaceBourne 2 via Steam

New Features and Changes

New Ship Class Motherships

-Motherships function similarly to floating stations, featuring numerous consoles found within stations Like armory, market, upgrade console, etc. Additionally, Motherships come with exciting new perks.
One remarkable capability of Motherships is their ability to carry two fighter-class ships within them. Players can dynamically switch to the hangar of their Mothership during runtime and engage in battles with the fighter-class ships they have docked.

New Ground Squad (Nova Squad)

-Nova Squad is a ground squad, which will join the player in ground combat, just like Alpha Squad. Players can now summon this squad to fight alongside them during ground combat scenarios.
Within the squad, players have the ability to assign four areas of specialization to the soldiers. These specializations include Medic, Tank, Reaper, and Blitzkrieg.
By utilizing the unique skills and abilities of each specialized soldier, players can strategize and tackle ground combat situations more effectively.

Drone Management

-A new drone management system has been added to the game.
Players can now manage their drones during runtime and give them orders dynamically.

-Additionally, drones have been balanced, and the maximum number of drones that ships can carry has been increased from 8 to 15.

Limb Damage and Gore System

-The ability to inflict damage to different limbs has been added for ground combat.

-Each limb now has its own armor, which can be shattered. Furthermore, a gore system has been implemented for limbs that are shot after piercing through enemy armor.

Additional Features

  • Space battles have been balanced to enhance gameplay and provide a more engaging experience for players.
  • Some ship stats have been balanced
  • New visual effects have been added to enhance the game’s visuals.
  • Brazilian Portuguese language has been updated
  • The Turkish language has been updated
  • Performance optimizations have been implemented for crowded battles.

Bug Fixes

The following fixes have been administered, thanks to the reports by players:

  • Signals interface (top-right) does not refresh after merging Crates. Requires clicking it to refresh.
  • When trying to warp to a Planet while being far away, I receive the message “You are in Planet orbit” and cannot warp to the planet.
  • When opening the settings menu, there are placeholder texts.
  • Ship rotation gets disrupted when ejecting from the ship in space.
  • In the WRA fighter ship’s cockpit view, when I press the thruster while moving straight, the camera shakes as if I hit something.
  • Trading Sectors in Galaxy Trade are showing as “None.”
  • Having multiple side missions in the same system and moving in and out of the system can cause issues.
  • If I suddenly level up more than one level after killing a high-level target, the game crashes.
  • When loading on the planet’s surface, the game loads, but the character remains suspended in the air and waits for the surface to load for about 3-4 seconds.
  • I’m stuck in the hangar and can’t leave. Going through the door teleports me back into the hangar.
  • Sometimes, when warping to a point on the planet’s surface from a long distance, the warp takes a very long time, approximately 20 minutes.
  • Sometimes, contracts spawn in Stargates.
  • Sometimes, the Fill Ammo feature doesn’t work in Ammo consoles.
  • Resolved an issue causing incorrect collision detection, resulting in players falling through the floor in Falron stations.
  • When raiding a village, if I exit and re-enter the planet, the loot respawns.
  • The piracy system is not working. The ships I’m tracking warp too slowly, and even when they warp, I can’t see where they went on the scanner.
  • In crowded battles, the frame rate drops by approximately 50 every 2-3 seconds but returns to normal after about 1 second.
  • Trade-class ships rotate too quickly in relative mode.
  • I can use the Ground Slam AOE perk while flying in the air.
  • In the Vessel Venture mission, during the “Board the Ship” stage, if I change the map, the mission update text appears each time I board a ship.
  • Damage effects on the ship can remain even after repairing the ship.
  • I can buy the mining ship cheaply and sell it at a higher price.
  • Resolved an issue where players would experience a sudden drop in frame rate during intense combat sequences.
  • Locations on the planet’s surface can be visible even when they are not in the planet’s orbit.
  • During the meeting at my own station, Drane disappears after a while, but the dialogue continues.
  • Some Mercenary missions don’t spawn bosses and get stuck.
  • When disembarking from moving trading ships, the ship’s engine sound remains in a loop, and I can hear the engine sound inside the station.
  • Resolved an issue causing NPCs to become stuck in an idle animation loop during the WRA ship quest.
SpaceBourne 2 May 19, 2023 Update Notes
Image Source: SpaceBourne 2 via Steam

Early Access development continues to increase the vast recesses of space with each new update. Your empires shall expand as these mechanics come into play. Be sure to restart your Steam Client if necessary for the SpaceBourne 2 update.

As with SpaceBourne 2 here for Version 2.0.0 in Early Access, we have more updates for your favorite games!

Topics: Patch Notes, SpaceBourne2
C. Anthony Rivera May 19, 2023 May 19, 2023
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By C. Anthony Rivera
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C. Anthony Rivera is a Freelance Writer from the city of Chicago. His articles and reviews have been published on Gamemite, GamingBolt, and now on The Nerd Stash.

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