Publisher TopWare Interactive and developer Reality Pump Studios have announced the long-awaited conclusion to the story of Two Worlds II. Titled Shattered Embrace, this new chapter in the adventure will be out in Q3 of this year. It will be available both as a standalone product or as DLC.
“A host of strange allies, vicious villains, savage beasts and a brand new, sprawling tropical island setting await you in this upcoming DLC that wraps up the events of Two Worlds II: Call Of The Tenebrae with an explosive finish!”
Two Worlds II was originally released way back in 2010. Since then, it has seen a few DLC releases and other improvements. This new DLC is said to contain over ten hours of gameplay, one hundred new weapons, and fifteen new sets of armor. There are also new guilds players can join, new spells to cast, and the ability to travel to new, never before seen, dimensions. On paper, it definitely sounds like a decent way to close out an almost 10-year-long adventure.
“Picking up immediately after the events of “Call of the Tenebrae”, the Hero and his companions are stunned when the mythical, long lost Elves suddenly resurface on a remote island! But surprise quickly turns to alarm as the Elves reemergence reveals a secret from the past with sinister echoes of the Tenebrae Order’s ancient malevolence! With the truce between races broken and evil harassing the land, the Shattered Embrace may spell doom for all of Antaloor!
Explore the beautiful, never before seen Elven kingdom of Arveran and its four unique, expansive districts, including the royal Elven city of Shadinar, the largest settlement in Two Worlds history. But keep in mind that this vast, tropical island is no vacation getaway! The sunny, tranquil beaches can quickly turn deadly, as its shores are guarded by advanced machines and Elven magic. Then, play detective in Shadinar while pairing with the Captain of the Royal guard to investigate a dark plot and a brutal murder that threatens both the Kingdom and the royal family! Travel outside the city walls to lush forests and the barren steppes to hunt wild beasts for sport and ingredients, then upgrade your gear and pick up side-quests in the bustling merchant port-town of Freehaven. But nothing can prepare you to enter a forbidden dimension, where a blood-red sun casts its sickly light on Hell itself and an ancient, slumbering god begins to stir!”
Brian Cowan loves playing video games, football, Magic, and pretty much anything else that he can use as an excuse to waste time. When he is not doing the above or working, he is usually writing or reading.